Author Topic: The Blue Platform  (Read 112207 times)

0 Members and 1 Guest are viewing this topic.

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6265
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Platform Game Engine
« Reply #180 on: June 20, 2009, 04:13:39 pm »
ah ok, well I figured out what I'll name the magics now :) just the standard colours I'm using to call the other platforms well as soon as I finish adding in the magics and finish with the sword and shield (which I am almost done the sword) I'll get to map making :)
/e

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6265
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Platform Game Engine
« Reply #181 on: June 20, 2009, 10:40:49 pm »
sword doneish, I still need to get it to check for collision with the enemy and then health effects
I am currently trying to add AI collision detection but so far it is failing hard... I have added two magics and as soon as I finish the AI I will finish the rest. oh yeah, I almost forgot, for the magics, on the sidebar, the little thing telling you which one you currently are using is animated :P
I'll post a screeny soon
/e

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Platform Game Engine
« Reply #182 on: June 25, 2009, 12:32:30 am »
I'm glad to see more progress, hopefully more will come soon due to school finishing?

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6265
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Platform Game Engine
« Reply #183 on: June 25, 2009, 02:28:01 pm »
thats what I'm planning :)
well I thought that I had finished my AI collision detection, but it's not working right still...it works perfectly on the first screen, and throughout the rest, unless you start it elsewhere on the map, then it just goes through stuff, so this AI may take a while...
EDIT: actually he only works in the top right corner of the screen....he disappears elsewhere and you cant see him, even if he is in the same part of the room as you...
EDIT2: ok never mind, I fixed that....but he still isn't working right...
« Last Edit: June 25, 2009, 02:33:02 pm by Eeems »
/e

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6265
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Platform Game Engine
« Reply #184 on: June 26, 2009, 01:56:51 pm »
YAY! I figured it out!! for some reason I had the wrong vars in the wrong spots, so with a little cleaning I've fixed it up :)
I'm currently working on a "macro" system so that I can record my screenshots beforehand and then play them out so I can have perfect reaction time :P
I'll post the code of this macro thing later, since it is a side project that I decided to use with this...
/e

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Platform Game Engine
« Reply #185 on: July 01, 2009, 06:00:02 pm »
I hope this continues progressing :)

You might want to post some updates in this topic too, since some ppl might be too lazy to go check the other topic x.x. It might start more discussion in this period of decreasing activity (which is nothing compared to what's upcoming in 2 weeks and the end of September x.x)

Offline Raylin

  • Godslayer
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1392
  • Rating: +83/-25
  • I am a certifiable squirrel ninja.
    • View Profile
    • Ray M. Perry
Re: Platform Game Engine
« Reply #186 on: July 01, 2009, 06:25:19 pm »
This sounds very interesting!
I'm not the best programmer in the world, but it sounds like you know what you doing!
(Macro system? OMG)
If you release this, I'll be first in line! (or online, whatever.) :)
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6265
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Platform Game Engine
« Reply #187 on: July 02, 2009, 12:05:56 am »
lol, nice
don't worry I'll complete it. and yes I do know what I am doing...most of the time, but I am still pretty new at this compared to a lot of the other members
DJ Omnimaga: hmm, I guess I should...
/e

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6265
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Platform Game Engine
« Reply #188 on: July 02, 2009, 03:10:54 pm »
ok new screenshot which shows all the magics, and the AI in water, as well as your character almost drowning... ;D
/e

Offline simplethinker

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 695
  • Rating: +16/-5
  • snjwffl
    • View Profile
Re: Platform Game Engine
« Reply #189 on: July 03, 2009, 11:13:20 am »
ok new screenshot which shows all the magics, and the AI in water, as well as your character almost drowning... ;D
Is the magic when the screen shakes or those beams shooting up?
"We've all heard that a million monkeys banging on a million typewriters will eventually reproduce the entire works of Shakespeare. Now, thanks to the Internet, we know this is not true." -- Professor Robert Silensky



Chip's Challenge: ħ%

Offline Raylin

  • Godslayer
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1392
  • Rating: +83/-25
  • I am a certifiable squirrel ninja.
    • View Profile
    • Ray M. Perry
Re: Platform Game Engine
« Reply #190 on: July 03, 2009, 11:19:59 am »
Interesting! Did you do all of that in BASIC?
Or is that a hybrid?
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline simplethinker

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 695
  • Rating: +16/-5
  • snjwffl
    • View Profile
Re: Platform Game Engine
« Reply #191 on: July 03, 2009, 11:27:04 am »
Interesting! Did you do all of that in BASIC?
Or is that a hybrid?
I believe it's hybrid (using Celtic III).
"We've all heard that a million monkeys banging on a million typewriters will eventually reproduce the entire works of Shakespeare. Now, thanks to the Internet, we know this is not true." -- Professor Robert Silensky



Chip's Challenge: ħ%

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6265
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Platform Game Engine
« Reply #192 on: July 03, 2009, 12:55:29 pm »
Yes it is a hybrid,
the magic is when the screen shakes, the little flames on the skull dude, and the beams shooting down at him, there is also that one where he transforms kind of...meh, I need to work on that one...
/e

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Platform Game Engine
« Reply #193 on: August 22, 2009, 07:34:54 pm »
in response to your update post, backup now,with something else than TI-COnnect *points to Builderboy incident*

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6265
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Platform Game Engine
« Reply #194 on: August 22, 2009, 07:43:22 pm »
lol, don't worry I'm actually in the middle of doing that now, I just couldn't before because I couldn't access the computer
/e