QuoteBegin-xlibman+5 Oct, 2006, 7:13-->QUOTE (xlibman @ 5 Oct, 2006, 7:13) |
wow even better now, i agree that this method seems better than mode 7, cuz mode 7 on calc is slow sometimes and it look blurry cuz the resolution of tiles is very low.
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I know what you mean. Occasionally someone passes me in F-Zero 68k and I don't see them, all I see is my rank dropping.
I think the objects on the sides are radically cool.
QuoteBegin-Alex+5 Oct, 2006, 21:26-->QUOTE (Alex @ 5 Oct, 2006, 21:26) |
I have a new animated screenshot. I gained a little speed increase by lowering the height of the road and increasing its perspective (less physical lines to draw). |
I kinda like the road at the higher height. It provides more reaction time because you can see what is ahead much easier.
A good compromise between speed and viewable road might be to start drawing the road at y=50. Could your road line drawing routines be optimized any further to gain speed?
I hope you don't mind my suggestion. This is an awesome looking game either way.