Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI 68K => Topic started by: Liazon on September 03, 2006, 03:54:00 am

Title: Nanocrisis
Post by: Liazon on September 03, 2006, 03:54:00 am
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If anybody remembers the RPG I was going to make, nicknamed DEM, will it's kinda being reborn with a new title, story, everything, except maybe the battle system.

What do you think of the sprite?  I'm not a very good pixel artist and it takes forever to make sprites.  Any advice on pixel art?  They're suppose to by 16x32  4 lvl gs btw.

user posted image

these were the original sprites I wanted to use, 24 x 32 i think.

If only black and white sprites were easier to make.  I could use some 8x8 or 16x16 ones though.

Unfortunately I can't start this project until I finish r/p/s, which I need to finish asap.
Title: Nanocrisis
Post by: DJ Omnimaga on September 03, 2006, 04:16:00 am
wow those are very nice looking liazon, nice job on this stuff!
Title: Nanocrisis
Post by: bfr on September 03, 2006, 05:47:00 am
Those look great!  They're a lot better than mine, anyways....  ;)wink.gif:Ptongue.gif<_<dry.gif:bounce:bounce.gif
Title: Nanocrisis
Post by: kalan_vod on September 03, 2006, 03:33:00 pm
Those look amazing! I would love to see these put to use :Ptongue.gif
Title: Nanocrisis
Post by: Liazon on September 04, 2006, 06:33:00 am
Quality sprites take forever to make don't they?

If I were a better artist, perhaps I could churn out the entire set for the party of 4 in no time.  I think the hardest views for me are side walking views and a battle ready stance.  Oh well, this project won't begin like I said until later.

I want to use realtime ATB in this RPG, but I think that may still be beyond my level.  68k btw.
Title: Nanocrisis
Post by: Liazon on September 11, 2006, 03:08:00 pm
might as well

still a work in progress

user posted image
Title: Nanocrisis
Post by: DJ Omnimaga on September 12, 2006, 01:57:00 am
that sound cool, I would make the legs of the first one move a bit more, so it look more like he is walking than playing Dance Dance Revolution, and make the second one have its hairs  move less . Also make the arms move a bit more in the two first sprites, other than that it look nice i think  
Title: Nanocrisis
Post by: Liazon on January 31, 2007, 10:59:00 am
I've been really busy lately.  But occasionally I've been spriting for fun.  Still kind of a work in progress but I wanted to know what you guys thought about my pixel arting.  I admit that 32x32 gs is probably much easier than 8x8 and 16x16.

user posted image
Title: Nanocrisis
Post by: trevmeister66 on January 31, 2007, 11:06:00 am
wow, o.oblink.gif that looks good. You gonna use these in a game? or just pixeling for fun?
Title: Nanocrisis
Post by: graywolf on January 31, 2007, 12:24:00 pm
Wow! That's awesome!
Title: Nanocrisis
Post by: DJ Omnimaga on February 01, 2007, 03:12:00 am
wow nice work liazon, your work almost make me want to request a new sprite/tileset from you for next program :Dbiggrin.gif


(j/k I know you are pretty busy x.x)
Title: Nanocrisis
Post by: Liazon on February 01, 2007, 11:04:00 am
well, like I said, I'm probably not very good w/ the smaller sizes and b/w though I can probably try.

and ya, you're right, I'd probably be spriting @ a pace below 1 a day.

and the sprites might be incorporated into NanoCrisis though that depends on when I actually start working on it.  I'll just update the pic when I can as you can see it's not very finished and I'm sure there can be more.  I'd really appreciate it if someone better at pixel art could do other walking views/battle poses, though I'm probably going to have to end up doing it myself.
Title: Nanocrisis
Post by: Spellshaper on February 01, 2007, 11:07:00 am
woa. pixel art. and what goodies :)smile.gif
*Spellshaper
Title: Nanocrisis
Post by: Liazon on February 20, 2007, 06:31:00 am
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So I've been spriting again, and I figure I oughta ask people what they think about the characters before I start making animations.

What do you guys think?  Any improvements?

And do they look like they fit their roles?  which ones are so uncool you'd never choose them?
Title: Nanocrisis
Post by: trevmeister66 on February 20, 2007, 04:07:00 pm
magic dude, to me, looks the coolest, but the melee dude was a close second. They all look good. Keep up the great work!
Title: Nanocrisis
Post by: Fallen Ghost on February 20, 2007, 04:11:00 pm
Heavy weapons trooper would have been better if he looked abit more consistent. He looks kinda weak now.
Title: Nanocrisis
Post by: graywolf on February 20, 2007, 06:15:00 pm
Personally I like the Melee Transformations (voted for it) and the Magic Transformation, but I don't like the design of the Weapons Transformation as much  :/confused.gif
Title: Nanocrisis
Post by: Delnar_Ersike on February 20, 2007, 06:35:00 pm
IMO, Heavy Weapons transformation needs something like a jet pack on his back and a rocket launcher attached to his hand. I voted for Magic/Psychic transformation because:
1) It looks way different than the others
2) I :wub:wub.gif magic
Title: Nanocrisis
Post by: Liazon on February 21, 2007, 04:11:00 am
well these are still kinda tenative (just like the http://omnimaga.org/index.php?showtopic=1090) so there'll probably be more changes

I'm hoping to start work on the game engine (still deciding between z80 and 68k and deciding between b/w or gs) over the summer, but that still depends on a lot of things.

glad you like the sprites though :)smile.gif
Title: Nanocrisis
Post by: Fallen Ghost on February 21, 2007, 09:47:00 am
I really love the old attempts! You should really use those old drawings instead of these (except for the strange vehicule).  
Title: Nanocrisis
Post by: graywolf on February 21, 2007, 11:48:00 am
I like the new ones better... he could probably use both sprites though since the new ones look like the backs of the character.
Title: Nanocrisis
Post by: dinhotheone on February 21, 2007, 03:24:00 pm
i have a confession, when i read the poll, i chose psionic because psionic is so cool, not because the char looks cooler, im sorry . the spider dude looks the coolest. :oops:embarassed.gif:oops:embarassed.gif:oops:embarassed.gif:oops:embarassed.gif:oops:embarassed.gif
Title: Nanocrisis
Post by: Liazon on February 21, 2007, 03:27:00 pm
QuoteBegin-Fallen Ghost+21 Feb, 2007, 15:47-->
QUOTE (Fallen Ghost @ 21 Feb, 2007, 15:47)
I really love the old attempts! You should really use those old drawings instead of these (except for the strange vehicule).  

 well, if I went w/ 68k, I'd probably go w/ those sprites instead and side ways view instead of back view.
Title: Nanocrisis
Post by: graywolf on February 21, 2007, 05:45:00 pm
Hmm... I'm kinda biased, but I think you should do 68k :)smile.gif . I'm sure others, however, will say you should do z80.  :/confused.gif
Title: Nanocrisis
Post by: Radical Pi on February 21, 2007, 11:45:00 pm
Heh... psionics, for http://omnimaga.org/index.php?showtopic=967 reasons...
Title: Nanocrisis
Post by: Liazon on March 13, 2007, 04:25:00 pm
working on sprites for a semi-related project and just wanted an opinion.

user posted image

Trying to miniaturize to 16x24 since 16x32 + 24x24ish sword probably wouldn't look nice on 89 screen (unless nobody objects to V200/92+only?).  will probably be a pain when I start working on animations (and quite a few)
Title: Nanocrisis
Post by: DJ Omnimaga on March 18, 2007, 09:27:00 am
pretty great! I like them!