Author Topic: The Sword of Darkness  (Read 27168 times)

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Offline DJ Omnimaga

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The Sword of Darkness
« on: May 31, 2005, 02:27:00 am »
The Sword of Darkness is a Card/RPG with Sci-Fi and Final Fantasy elements. The game is linear but mission based. The game is designed for the ti-89 titanium but should be compatible with HW2.  It's written in BASIC but also uses Flib and Xpak.

The Sword of Darkness follows the journey of one boy and the people he interacts with as they try to find their places in a conflicted world.  Darcondia, an assassin from Meridian must face an uncertain future while dealing with the demons of his past.  Maintaining peace between two nations, the mystery of the Seven Seals, and the super weapon "Invincible" become the focus of much of this game.  TSOD also touches on a lot of psychological and philosophical issues including trust, loyalty, society, loneliness, sexuality and spirituality.

In addition to being a card game, it is also an RPG with elements that include, Leveling Up, Accessory and Weapon equipping, items and money. You duel with monsters against other AI controlled enemies (up to 3 at a time) or against individual monsters.  The strongest monster card only has about 15000 AP but you can deliver millions in damage with the right combo of cards, accessories, and luck.

This game will come in about 4 different versions. Regular (Includes FMV), and Light Edition (Without FMV).

http://home.comcast.net/~mdjenkins86/

CDI

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The Sword of Darkness
« Reply #1 on: May 31, 2005, 10:53:00 am »
*this MIGHT count as Off topic...*

HEY!!! If you want to get your Card RPG fix and you want it NOW!!! go to www.calchaven.tk and download Card Battle RPG 1.0 it has 56 cards!!! and a total of 120 lvls of fun!!! (83+ and 83+SE and 84 and 84SE only!)

Offline DJ Omnimaga

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CDI

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The Sword of Darkness
« Reply #3 on: May 31, 2005, 11:08:00 am »
well... I did good for reading the rules a long time ago and in a galaxy far far away...  >Dgni.gif sry man! you can delete if you want

Offline DJ Omnimaga

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The Sword of Darkness
« Reply #4 on: May 31, 2005, 12:08:00 pm »
I need a :rule: emoticon  :ph43r:ninja.gif < >and maybe a :rofl: one too

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The Sword of Darkness
« Reply #5 on: May 31, 2005, 02:22:00 pm »
I really think that after a week or so (after the news article goes off the main page) you should move all comments to this thread. :)smile.gif

Offline DJ Omnimaga

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The Sword of Darkness
« Reply #6 on: May 31, 2005, 02:33:00 pm »
yeah I think I should do that, they werent much progress about the game, just info but I think it would be a good idea to move them here because not everyone will read the old news item (especially with 3 news articles a day)

btw I'm about to reach the 100th newsitem with the old ones included  :woot:woot.gif

Offline mdjenkins86

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The Sword of Darkness
« Reply #7 on: June 01, 2005, 05:07:00 am »
How to event logger works...
The heart and soul of TSOD is a program called chapter1.  It is a program that is passed a matrix within a matrix and with that it produces events.

For example:
chapter1(1)//this means that an event has been detected on map one (the actually argument ('con') is global and thus not needed)

the amount of cols in the var con (ColDim(con)) determins the maximum index of the events.  By storing the  events in the matrix con, an endless amount of events can be declared.

So you want the following things to happen when you step on tile:
1. Display "I am going the wrong way"
2. Transport the person to another location
3. Display "What just happened?"
4. Disable the tile sequence in the future

with the event tile matrix 'hey' the matrix [9001,"I am going the wrong way",2,3000, 4,5,6,9001,"What just happened?",6000]// the event 9001 relates to text2 which was just recently built in C.  Chapter1 also will interpet my older BASIC routine which does the same thing

these 10 elements or columns means that the event loop will stop after element 10 is processed.

That a simple explination of my BASIC event logger.
BTW these event are created with my Basic programming tool bm2

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The Sword of Darkness
« Reply #8 on: June 01, 2005, 09:31:00 am »
sound interesting. The way I did my events on my games was that if for example the first element of list 1 was lower than 1, it did something, then increased the variable by 1, and later in the game when you go at the same place again if the variable is higher than 6 (assuming you hitted a switch somewhere) it will change a number in the matrix, displaying a different tile allowing you to walk here

Offline mdjenkins86

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The Sword of Darkness
« Reply #9 on: June 01, 2005, 09:56:00 am »
That sounds like a good idea as well.,, I don't have an event for changing of a tile, but I will work on that tonight. Event programming with matricies is much easier on the 89 because you can store litterels to cells and what not.  With that you can store inderection in cells and therefore have actual code in a matrix.

Maybe I should post something about the story line...Are teasers/spoilers allowed.

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The Sword of Darkness
« Reply #10 on: June 01, 2005, 10:09:00 am »
yeah you can post the story :)smile.gif , but you can also use the SPOILER button in the post page (between the STRIKE and LEFT buttons) which will do thing like this:
p|-|34r |\/|3 ^_^

(press CTRL+A to view "hidden" text) B)cool.gif

Offline mdjenkins86

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The Sword of Darkness
« Reply #11 on: June 01, 2005, 10:34:00 am »
That is so cool... B)cool.gif
Ok well let me strart of by saying that my story...

The Sword of Darkness (The title btw is very misleading as the Sword is not a sword at all) takes place on a prehistoric world in Earth year 6250 AD.  Confused yet.  Well anyway the conflict taking place on this planet is actually the result of two religious organizations.  A modern church vs the ancient church. The continent of Madison worships the holy mother Arkel, mother of all people. The continent of Meridian is becoming increasing influenced by the ancient teachings of Apollos, the sungod.  Your character Darcondia is an orphan who has been raised by the Meridian leader Emperor D'arc Tagon.  Darcondia has been sent on a mission to infiltrate the Blue Badge, Madison leading party, and kill the leader Boss Maximillion.  On his journey, Darcondia finds out that both sides are on a search for the mythical weapon Invinsible.  When Darc get to Boss and finally beats him, he finds out the the BB believe that Darc's master, Emperor Tagon has recovered Invincible and is planning to build a machine, a type of Mobile Gear, with Invincible equipped to it.  What a load of crap! Or is it?

More info comming soon in next post.

Offline mdjenkins86

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The Sword of Darkness
« Reply #12 on: June 01, 2005, 12:00:00 pm »
On his way back from the assassination mission Darc and his partner, Natshia split up to increase their chance of fleeing Madison undetected.  When Darc returns to Meridian he meets a strange girl named Eonjay who reminds him of the first time he meet Natshia on Infinity Island to the north.  When Darc reveals that he is a soilder for Meridianj she reveals that she was also working for the Emperor as a spy and had some crucial information about BlueBadge acctivity...

Anyway Darc tells Natshia about Tagon's alleged Mobile Gear and the two decide to do some investigation.  The two sneak into the Meridian Army Corp.  After making visual confirmation of the new weapon, Darcondia decides to have a little talk with his master.

Offline DJ Omnimaga

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The Sword of Darkness
« Reply #13 on: June 01, 2005, 12:15:00 pm »
wow thats a quite long and nice story, this is gonna be possibly a FFTOM rival :)smile.gif

Offline mdjenkins86

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The Sword of Darkness
« Reply #14 on: June 01, 2005, 12:23:00 pm »
Actually that was just the first half of the story.
Would you like to hear what happend next B)cool.gif
BTW now you may see why it is ideal for the titanium.