QUOTE (mdjenkins86 @ June 2, 2005, 14:38) |
My brain bubbles as it boils. |
QUOTE (mdjenkins86 @ June 4, 2005, 22:13) |
Oh don't even worry about that, TN is completely out of site until the first part is complete... this is not one of those skewed starwars time lines where things happen in strange orders. |
QUOTE (mdjenkins86 @ June 6, 2005, 05:09) |
more to come |
QUOTE |
mandatory 5 nine damage |
QUOTE (Kevin @ June 9, 2005, 21:10) | ||
cool to see new progress, I also cant wait to see the pics :)![]()
do you mean 99999? |
QUOTE (mdjenkins86 @ June 12, 2005, 17:18) |
and that, is what the titanium is all about. Madison is 4768 bytes * 3 because it is composed of 3 layers, the visual, the physical, and the eventful. Oh, by the way, this will by crunched down using every compression method possible. |
QUOTE (mdjenkins86 @ June 28, 2005, 00:46) |
I am looking to add Line of sight for soilders. |
QUOTE (mdjenkins86 @ July 5, 2005, 19:51) |
That is awesome, even as primitive as it looks that still looks freakin awesome. Cool. |
QUOTE (Kevin @ July 6, 2005, 10:25) |
I have to agree with that (that post above was from dysfunction %)![]() Another thing I would like to see in a calc RPG is actually a GOOD ending, not just "You finished the same, the planet is now in peace, thank u for playing" or that kind of stuff, I want to see images, continuing storyline or even surprises. However I kknow this is the hardest part of a calc RPG making because the ending is usually at that time you start running out of RAM, so you cannot do much but I'm sure in some case it would be possible. |
QUOTE (Guest @ July 6, 2005, 10:05) |
That's an incredibly good rpg story, frankly I'm tired of those rpgs that have storylines that basically rip off the Final Fantasy series. Originality is necessary for an rpg. |
QUOTE (CDI @ July 21, 2005, 19:51) |
"...all of em are god but they..." Fix that then delete this |
QUOTE (arti @ August 4, 2005, 09:25) |
So, any news on the TSOD project? |
QUOTE (mdjenkins86 @ 30 September 2005, 13:25) |
Why did you leave MAXCODERS |
QUOTE (Kevin @ 30 September 2005, 19:12) | ||
QuoteBegin-mdjenkins86+30 September 2005, 13:25-->
well I guess you missed the stuf fthat happened right before you left back in middle of july, the result of many thing that happened. I would prefer to talk about this via PM now if you want more info because this is stuff that brang me back very bad old memories and since then I feel depressed enough to leave the TI community, even though people might not always notice it. I am not as happy as you might think :( ![]() |
QUOTE (mdjenkins86 @ 9 October 2005, 16:33) | ||||
QuoteBegin-Kevin+30 September 2005, 19:12-->
!!! |
QUOTE (Kevin @ 21 October 2005, 9:07) |
updated topic title moved to project and ideas section (since its no longer calc project) |
QUOTE (arti @ 21 October 2005, 21:43) |
Where did he decide to make it for PSP? I need linkage since the Search engine does not work. |