Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI 68K => Topic started by: Ranman on December 09, 2005, 05:02:00 pm

Title: Ultima V: Music
Post by: Ranman on December 09, 2005, 05:02:00 pm
Do we have any musically talented people at Omnimaga?

I am seeking help in converting the original Ultima V music files from MIDI to Polysound files. 15 total songs need to be converted and tested on a real TI-89, TI-92+, or V200. This will bring the full Ultima experience to our wonderful calcs.  %)rolleyes2.gif

Any takers?

You will, of course, get your name included within the credits of the completed game. ;)wink.gif
Title: Ultima V: Music
Post by: DJ Omnimaga on December 10, 2005, 02:44:00 am
you even want music? O_Oshocked2.gif

sry I dont have much knowledge in polysound :(sad.gif
Title: Ultima V: Music
Post by: Ranman on December 10, 2005, 03:30:00 am
QuoteBegin-xlibman+ 10 December 2005, 8:44-->
QUOTE (xlibman @  10 December 2005, 8:44)
you even want music?
Title: Ultima V: Music
Post by: DJ Omnimaga on December 10, 2005, 07:41:00 am
do you know if all midi files are avaliable on one website? including the sounds?
Title: Ultima V: Music
Post by: Ranman on December 10, 2005, 08:10:00 am
QuoteBegin-xlibman+10 December 2005, 13:41-->
QUOTE (xlibman @ 10 December 2005, 13:41)
do you know if all midi files are avaliable on one website? including the sounds?

All of the MIDI song files are available on a single website -- http://www.surfing.net/ultima/bard/ultima5.html. I believe their are 4 complete sets of all music files -- each set is a little different. However, only one full set is on Mysterious Sosaria. If someone accepts this job, I would want him/her to pick the version of the song that translates best for use with Polysound. There are 15 total songs.

I have not been able to find any of the sounds. :(sad.gif
Title: Ultima V: Music
Post by: saubue on December 11, 2005, 02:27:00 am
I have tried to use PolySnd only once and figured out in only compiles when you're making a Kernel program. Did you get a way to work around this? If yes, I could do this job for you (only on an emulator, since I don't own 2.5mm Headphones).

Additionally, the sound from a calculator is everything other than loud, so if you just plug in your headphones you won't hear much :(sad.gif

// Edit: Oh, I've just downloaded v2.0 of PolySnd and it works in nostub (I had a much older version on my HD... *goes converting*
Title: Ultima V: Music
Post by: Ranman on December 11, 2005, 03:20:00 am
You need very low resistance headphones to get a good sound.

Thanks, Saubue... I will send you some stuff that I have already tried. The main thing is Polysound is not very good with more than 2 channels. Most of the MIDIs are 5+ channels. So, I tried removing all but the lead parts prior to converting to Polysound.

I can't chat too much right now... I have got to go. I'll get in touch.

Thanks again! :woot:woot.gif
Title: Ultima V: Music
Post by: Ranman on December 11, 2005, 08:11:00 am
... I forgot to say that Polysound does not work with VTI. I'm not sure about TiEmu.
Title: Ultima V: Music
Post by: saubue on December 11, 2005, 08:14:00 am
Yes, I noticed that too when I wanted to play the Ultima Theme...

TiEmu has no sound option; I think I'going to buy a 2.5mm<->3.5mm [I don't know the English word, but I guess you know what I mean] tomorrow.
Title: Ultima V: Music
Post by: Ranman on December 11, 2005, 08:29:00 am
QuoteBegin-saubue+11 December 2005, 14:14-->
QUOTE (saubue @ 11 December 2005, 14:14)
Yes, I noticed that too when I wanted to play the Ultima Theme...

TiEmu has no sound option; I think I'going to buy a 2.5mm<->3.5mm [I don't know the English word, but I guess you know what I mean] tomorrow.  

 "Converter" or "adapter" :)smile.gif

I just sent you an email with all the stuff.  
Title: Ultima V: Music
Post by: Ranman on February 18, 2006, 07:45:00 am
Saubue is making some good headway into the Ultima V music soundtrack. :woot:woot.gif He has already provided a working demo. :bow:worship.gif

Now we need to find some good "simple" sound effects for a clock, a waterfall, casting spells, and weapon attacks. Any takers? :???:confus.gif

There are 15 different songs in Ultima V and they all help to set the mood of the game. There are triumphant songs, creepy songs, happy songs, and sad songs. Each song will be strategically placed for the best experience. Think of it like a movie... when you enter a gloomy dungeon... you will here the creepy songs.  ;)wink.gif
Title: Ultima V: Music
Post by: kalan_vod on February 18, 2006, 08:02:00 am
WHAT? There will be music in this game? Sweet!
Title: Ultima V: Music
Post by: Radical Pi on February 18, 2006, 08:05:00 am
Will this be available for the 89Ti? :Dbiggrin.gif
Title: Ultima V: Music
Post by: CDI on February 18, 2006, 08:06:00 am
if it's in C then yes :)smile.gif and I belive it's in C
Title: Ultima V: Music
Post by: Ranman on February 18, 2006, 08:16:00 am
QuoteBegin-Radical Pi+Feb 18 2006, 14:05-->
QUOTE (Radical Pi @ Feb 18 2006, 14:05)
Will this be available for the 89Ti? :Dbiggrin.gif

Yes! As a matter of fact, it will run on an 89, 89Ti, 92+, and V200.

QuoteBegin-CDI+Feb 18 2006, 14:06
-->
QUOTE (CDI @ Feb 18 2006, 14:06)
if it's in C then yes :)smile.gif and I believe it's in C

Yes it is... and some ASM too!
Title: Ultima V: Music
Post by: Radical Pi on February 18, 2006, 08:24:00 am
 :woot:woot.gif I need 68k calc! :woot:woot.gif
Title: Ultima V: Music
Post by: CDI on February 18, 2006, 11:15:00 am
ooh! ooh! I have one
Title: Ultima V: Music
Post by: Ranman on February 18, 2006, 11:56:00 am
QuoteBegin-CDI+Feb 18 2006, 17:15-->
QUOTE (CDI @ Feb 18 2006, 17:15)
ooh! ooh! I have one  

 Would you care to beta test when the time comes?
Title: Ultima V: Music
Post by: DJ Omnimaga on February 18, 2006, 01:26:00 pm
I want one :(sad.gif this game look so promising :(sad.gif
Title: Ultima V: Music
Post by: saubue on February 18, 2006, 03:39:00 pm
QuoteBegin-Ranman+Feb 18 2006, 13:45-->
QUOTE (Ranman @ Feb 18 2006, 13:45)
Saubue is making some good headway into the Ultima V music soundtrack. :woot:woot.gif He has already provided a working demo. :bow:worship.gif

 Thank you! :)smile.gif
It's an honor for me ;)wink.gif
Title: Ultima V: Music
Post by: MathStuf on February 18, 2006, 04:33:00 pm
QuoteBegin-Ranman+Feb 18 2006, 17:56-->
QUOTE (Ranman @ Feb 18 2006, 17:56)
Would you care to beta test when the time comes?  

 I sure would. Looks great. Now my teschers will be even more suspicious when I have a headphone running into my calc. :)smile.gif

*Rummages for the old earphone used with PolySnd a year ago...*
Title: Ultima V: Music
Post by: Liazon on February 19, 2006, 03:58:00 am
how do you get music on an 89?  similar method to the 83+?

and how do you communicate with the linkport in C?
Title: Ultima V: Music
Post by: CDI on February 20, 2006, 04:34:00 am
I'd love to :)smile.gif *had to go and buy a 2.5 mm to whatever-size-the-link-port-is mm converter just in case :)smile.gif
Title: Ultima V: Music
Post by: kalan_vod on February 20, 2006, 05:24:00 am
You could make on out of a 2.5<->2.5 link cable. Though my attept was unsuccessful you could :Dbiggrin.gif, its just a few dollars for a 3.5<->2.5mm converter though at radio shack or walmart.
Title: Ultima V: Music
Post by: CDI on February 20, 2006, 05:27:00 am
yeah, but this time I have to make sure it's sterophonic :(sad.gif the monophonic one dosen't work
Title: Ultima V: Music
Post by: tifreak on February 20, 2006, 05:52:00 am
I have 2 TI-89s. :Dbiggrin.gif And an adapter, so I would love to do some testing... :)smile.gif