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:0→X:0→Y:real(0:Repeat 0:identity(8,"2040840810000000",X,Y,0,1:X-1→X:Y-1→Y:End

identity(8,"HEXSTRING",right,down,LOGIC,UpdateLCD"HEXSTRING" = 16 digit long hex code for the sprite in question. I made the rain sprite earlierdown = Pixels down the screen. Limit is -99999 to 99999.right = Pixels to the right of the screen. Limit is -99999 to 99999.LOGIC0 = Overwrite (what you'll use most likely)1 = And2 = Or3 = XORUpdateLCD0 = No update1 = Update

:0→X:0→Y:real(0:Repeat 0:identity(8,"2040840810000000",X,Y,0,0:real(3,<your pic number>,3,1:X-1→X:Y-1→Y:End

:0→X:0→Y:real(0:Repeat 0:identity(8,"2040840810000000",X,Y,0,0:real(3,<your pic number>,3,0:real(12,9,13,25,44,61,1 //real(12,9,x1,y1,x2,y2,update:X-1→X:Y-1→Y:End

For this box, you have room for 5 options and about 6 characters long.Option(X,Y)New(15,26)Load(15,33)Help(15,40)Credits(15,47)Quit(15,54)

:0→X:0→Y:real(0:Repeat 0:identity(8,"2040840810000000",X,Y,0,0:real(12,9,13,25,44,61,0:real(3,<your pic number>,3,1:X-1→X:Y-1→Y:End

:0→X:0→Y:1→M:real(0:Repeat K=105:getKey→K:M+(K=34)(M<5)-(K=25)(M>1→M:identity(8,"2040840810000000",X,Y,0,0:real(12,9,13,25,44,61,0:real(3,<your pic number>,3,0:real(12,8,14,26+7(M-1),43,32+7(M-1),1:real(12,8,14,26+7(M-1),43,32+7(M-1),0:X-1→X:Y-1→Y:End

:identity(8,"2040840810000000",X,0,0,1

:identity(8,"2040840810000000",0,X,0,1