Omnimaga
Calculator Community => TI Calculators => TI-BASIC => Topic started by: The_King on January 10, 2014, 08:45:20 pm
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i am making a rpg, and to store the stats i am looking for a secure method
i need something for which i won't have to make a long cryptic patterns but hard enough for others not be able to figure the stat variable easily, so won't be able to change the value.
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Hey :) i'm probs also going to look into this in the near future. If u find out let me know, otherwise, id probs make my own "decoder" and to read the save files. And ofc, a function to create them haha.
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You'll only be able to do security through obscurity, since a player can look through and modify the source code.
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Yeah, the only way is to encrypt your data. Even simple stuff can make it cheat-proof from inexperienced users, but advanced users can find ways to decrypt anything, even from assembly programs and save files.