Omnimaga

Calculator Community => TI Calculators => TI-BASIC => Topic started by: The_King on January 10, 2014, 08:45:20 pm

Title: nspire basic storing game data help pleas3
Post by: The_King on January 10, 2014, 08:45:20 pm
i am making a rpg, and to store the stats i am looking for a secure method

i need something for which i won't have to make a long cryptic patterns but hard enough for others not be able to figure the stat variable easily, so won't be able to change the value.
Title: Re: nspire basic storing game data help pleas3
Post by: Ti-newb on January 27, 2014, 04:28:32 am
Hey :) i'm probs also going to look into this in the near future. If u find out let me know, otherwise, id probs make my own "decoder" and to read the save files. And ofc, a function to create them haha.
Title: Re: nspire basic storing game data help pleas3
Post by: fb39ca4 on January 27, 2014, 01:50:52 pm
You'll only be able to do security through obscurity, since a player can look through and modify the source code.
Title: Re: nspire basic storing game data help pleas3
Post by: DJ Omnimaga on January 27, 2014, 03:40:12 pm
Yeah, the only way is to encrypt your data. Even simple stuff can make it cheat-proof from inexperienced users, but advanced users can find ways to decrypt anything, even from assembly programs and save files.