Omnimaga
Calculator Community => TI Calculators => TI-BASIC => Topic started by: TIfanx1999 on November 04, 2018, 01:03:22 pm
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I was watching youtube and there was a guy drawing a character based on numbers generated randomly from a 20 sided dice. Each roll represented a certain attribute, and the higher the number the more it leaned towards one attribute or another. For example, there was a size attribute which could either be small or huge. A roll of 1 would represent a tiny character while a 20 would be a giant character. He had each attribute written down, and he'd draw a line under each attribute show how far it leaned one way or the other.Offhandedly, the guy mentioned that "you could probably write a program to do this, but what fun would that be?" I thought it might be fun, so here are the results. :D Just felt like sharing because it's the first real thing I've written in a long time, and it came out pretty much just like I wanted.
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Next up adapt this to generate DnD or pathfinder characters.
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That's actually what it made me think of when I was watching it. :D
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Then the next part is to train a neural network to generate an image based on those attributes !
Ijust recently started playing Pathfinder and my first thought was how useful a calc program could be for this.