Omnimaga
Omnimaga => Completed => Our Projects => TI-Boy SE - Game Boy Emulator For TI-83+SE/84 => Topic started by: designer noob on August 31, 2009, 02:51:28 am
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ok, so, I am switching calculators with my brother because his is like 2 years old and it workings with the game boy emulator.
My question is can I upgrade the old calculator that plays the game boy emulators from 2.40 to 2.43 or will that ruin it?
sorry for duplication, but the other posts don't matter anymore.
I want the update because the older calculator seems to have a screen that is some what green. I want to see if the updates will change that.
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Welcome on the forums, but please do not repost the same post over and over again. This is a forum, not a chat, and I doubt anyone will awnser at 2:58 AM when they have school at 8 AM the morning afterward. When people get online next evening, they would have saw your post, anyway, since they're marked as new post. I deleted your 2 double posts made at 3:28 and 4:48 AM and moved the first in TI-Boy SE section.
As for OS update, I doubt upgrading would cause problems, altough I am not certainly sure of what OS in particular this emulator supports. Someone else might know more about the compatibilities issues (if any)
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well according to your post it runs on 2.40 and my sisters calc runs it fine and its 2.30, ill try upgrading to 2.43 and tell ya the results.
alright just upgraded and tested: 2.43 works wonderfully with ti-boy ^.^
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Yeah, OS shouldn't be an issue at all. Just hardware revision.
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I'm going to buy a ti84+ BE of a friend (I think they'r about 3yrs now)
he has like 6 of them so I can probably get one for €10 (9 USD these days )
omgawd
it's going to be awesomeness ;D
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kk, so I upgraded my calculator and nothing really changed. The letters are still not that bold, not as nice, and the screen is greenish.
I am wondering if I switched out the sreen from the new calculator to the old would this fix the problem?
Also, some games are kind of fussy is there anyway to make the game look better?
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It's almost impossible to change screens if you are not used to do electronic stuff
for the screenfuss, download http://www.ticalc.org/archives/files/fileinfo/366/36608.html , upload it to your calc, and run it in Mirage
That probably helps
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Has anyone gotten a game to look as good on a calculator as if played on a gameboy emulator, because any games that work look no where near as good if played on the gameboy emulator.
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what are you asking here ???
good looking calc games
or
good looking gb games for Ti-Boy?
0.0
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Has anyone gotten a game to look as good on a calculator as if played on a gameboy emulator, because any games that work look no where near as good if played on the gameboy emulator.
The calculator's screen is 96x64 pixels and is emulating a Game Boy that has a screen size of 160x144 pixels, so it will never perfectly emulate a Game Boy (but it's pretty damn close :D)
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ah so that's the question :P
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Yeah, in TI-Boy SE, when you want to see the entire screen of the gameboy, things are shrinked to like half their normal size. As a result, it sometimes looks very ugly. However, in the readme, there are instructions on how to set it at 100% size, in which case you won't see everything at once, though.
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How did everyone get link to fit in the calculator? Did you guys delete all of the apps on the calculator that were already installed?
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do you have a regular 84+ or a Silver Edition?
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I would definitely delete the ones in different languages if you still have them. Link's Awakening only takes up a little more than a third of the Silver Edition's capacity (make sure you have the black & white version)
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I don't even know if this is possible, but in a year when the new gameboy emulator comes out will the screen display be perfect? For instance, you have to zoom in because not all the screen can be displayed and it then shrinks 50 percent.
Does any one know how the screen is connected? Is it by a ribbon cable because I have a gameboy screen just waiting to be used.
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You can't just expect to connect a new screen and expect all of the software to work with it, much less at a higher resolution. But you never know, I may eventually make the scaling a little more smooth or something.
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[offtopic but it has to do with the emu :p]
I'm a mobile game freak (have 33 on my mobile phone now, a year ago I had 220 but it took too much place xD)
Anyways, I viewed some old mobile games (black and white that is) and I checked the resolution it was like, a tiny little bit bigger then calc's, how about an emulator for that?
XD jkjk
but that was the first thing thought when I saw it :p
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What's the speed (CPU) of these mobiles and how much RAM do they have? Also what kind of processor do they have? If it's a z80 or something similar, it might not be too hard maybe
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I don't know, I'm gong to search it up
they're written in an early version of J2ME I think
EDIT: can't find it (immediatly) but who cares :p
it's J2ME indeed
EDIT2: Display = 96×64 picture elements =D
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Java on the calculator? haha
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that's why i added the 'jkjk' and the 'who cares' :p
i like alternative gaming platforms ^^
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This may have already been answered on a topic somewhere out there... but whenever I try to make an app wabbitemu stops working and the whole thing fails. Does anyone have a solution?
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Mhmm, you cannot make applications with Wabbitemu. Wabbitemu is an emulator that emulates the TI-83 and 84 providing you got the ROM
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Well thats what it says when i drag a .gb file to the drag your file here batch file
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These silly building problems are likely to be fixed in the next release.
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u know guys, I have a newer 84+SE, like a year old, and Kirby's Dreamland seems to work! However, the only problem I got was the sprites... The Background seems to be fine at first, but then it comes out all messed up few feet(?) away... also, about sprites, the kirby and monsters are in weird shapes, like the glitch pokemon nome(?) or something like that which looks like the barcode. (I have used the latest patch).
Also, Pokemon Blue worked until the screen where 2 pokemons come out and fight in the starting screen, and it crash. Anyway, I'm happy that calc84maniac is doing such a great job!!
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How did you get the builder to build pokemon?
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you get a ROM file and then drag it over the drag your roms here batch file, and it should build an app
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-.- I mean, wabbit keeps failing whenever i drag a pokemon rom on it.
EDIT: and it makes me VEEEEEERRRRRRYYYY angry >_<
EDIT2: like smash computer angry xP
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well here is the problem then, you are not suppose to be dragging the ROM onto wabbit, you are suppose to drag the built app onto wabbit...the ROM goes onto the batch file, then the App will be created, and then you can play it on either your calc or wabbit, unless you just said that wrong...
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I said it wrong (again for the 3rd time T-T) I dragged the pokemon rom onto the batch file. then batch gets up to "Pass 1..." then it pauses and a wabbit error message pops up. I tried with 3 different versions of the same rom -.-
Edit: link to screenshot: http://i306.photobucket.com/albums/nn278/jameswu100/wabbiterror.png
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oh hmmm, I guess that was the appsigner?