Author Topic: Dodgin' Diamond 2X (60 FPS)  (Read 9487 times)

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Offline chickendude

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Re: Dodgin' Diamond 2X (60 FPS)
« Reply #15 on: February 17, 2013, 03:28:00 am »
Very cool, i just loaded it up and i have to say i really suck, but it is super fun! The only thing, and maybe the original is that way too, is that it seems to take a long time to get from one edge of the screen to the other. Still, an amazing program (even if i did more collecting bullets than dodging diamonds ;)). Incredible work, hoffa! All of your projects i've seen so far have been really cool :)

Offline DJ Omnimaga

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Re: Dodgin' Diamond 2X (60 FPS)
« Reply #16 on: February 17, 2013, 03:36:00 am »
From memory, FPS is innacurate in the Nspire emulator. I remember when Calc84maniac was working on his 3D engine he got something like 90 FPS, but in fact it ran much slower.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at

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