Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI-Nspire => Topic started by: epic7 on December 31, 2012, 11:45:33 pm
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Eat Nethams II, a sequel to Eat Nethams: The Game (http://www.omnimaga.org/index.php?action=downloads;sa=view;down=530) for z80.
I had nothing better to do today, so I scrapped together this game :P
(http://img.removedfromgame.com/imgs/eatnetham.gif)
Collect colorful spinning nethams that fall at an increasing rate!
Don't miss too many, or you'll die (somehow)
Download, if anybody actually wants :P (https://dl.dropbox.com/u/93019118/EatNethams.tns)
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WOW, I'll eat e'm all NOW!
OMNOMNOMNOMNOMNOMNOM
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It is nice, but it isn't true to the original completely because it needed to be as fast D:
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Yeah, I made it start slow and accelerate.
That way, people could actually see the lobsters rotate :P
Even though the rotation is pretty pointless :P
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Oh ok lol. I guess it's a good move then. :P
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How can I download? The link only shows me the .tns as text with lots of special characters :P
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Is it for classics too?
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I have no idea :P
I didn't program it with classics in mind tho
How can I download? The link only shows me the .tns as text with lots of special characters :P
lolwut. Did you try using 'save target as' or something?
Also, the code for this program kinda sucks, but I might go back and improve it sometime :P
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Cool game :D
How can I download? The link only shows me the .tns as text with lots of special characters :P
lolwut. Did you try using 'save target as' or something?
Lol, didn't think of that.
Also, it works on classics. But it's probably a bit blurry on a real calculator :P