Author Topic: Game selection help  (Read 22221 times)

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Offline lkj

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Re: Game selection help
« Reply #60 on: January 15, 2013, 02:50:44 pm »
I just got a good idea - port the anno series to the calculator :D
Even thought idk how it should work with speed O.o
Lol, I had that idea in mind for a long time, but never got the time to do it ;)
It would definitely be cool if you did something in a similar style (though it's too heavy in its entirety, as you say, even though in my opinion the best anno games are ten years old).

Offline epic7

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Re: Game selection help
« Reply #61 on: January 15, 2013, 03:15:52 pm »
Hmm, I'm gonna go and make Conway's Game of Life

That'll be kinda fun :P

Offline Nick

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Re: Game selection help
« Reply #62 on: January 15, 2013, 03:19:27 pm »
Hmm, I'm gonna go and make Conway's Game of Life

That'll be kinda fun :P
ah well, i'll make that one quick :) that shouldn't take much time...

Could someone please explain shotrly what an anno-series game is? i never played it, nor do i know what it is...

Offline lkj

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Re: Game selection help
« Reply #63 on: January 15, 2013, 03:47:50 pm »
In all of them you have to build a city or an empire. I don't know the newest one which is sci-fi. The ones I know take place at around 1500 AD. In the beginning you have a ship with resources and food. Then you can sail around and choose an island where you start to build a town. Building things costs resources and money. You get money by building houses for settlers and market stands where they can buy the things your resource chains produce. If you can't produce something yourself, you can buy it from AI players or a traveling salesman. When you produce certain resources, your population levels up (this happens about four times) and you can build new and more expensive buildings. You have to make your city bigger and build new ships to travel to other islands with other resources.
The main difficulties are that your production chains have to be profitable (you die when you're too much in debt), that you need enough ressources (or your population will die) and that the AI players or pirates can attack you on higher difficulty levels.
The main difference to other games is that you can place the buildings and command your troops very freely. But if you don't want war, it's also possible to don't care about it all.
« Last Edit: January 15, 2013, 03:50:18 pm by lkj »

Offline epic7

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Re: Game selection help
« Reply #64 on: January 15, 2013, 04:38:12 pm »
Hmm, I'm gonna go and make Conway's Game of Life

That'll be kinda fun :P
ah well, i'll make that one quick :) that shouldn't take much time...

Could someone please explain shotrly what an anno-series game is? i never played it, nor do i know what it is...

No wait, I just said I was going to make it :P
« Last Edit: January 15, 2013, 04:38:23 pm by epic7 »

Offline Nick

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Re: Game selection help
« Reply #65 on: January 15, 2013, 05:53:30 pm »
Hmm, I'm gonna go and make Conway's Game of Life
That'll be kinda fun :P
ah well, i'll make that one quick :) that shouldn't take much time...
Could someone please explain shotrly what an anno-series game is? i never played it, nor do i know what it is...
No wait, I just said I was going to make it :P
Darn... it's finished. I'm sorry epic, i misread, i'm really really really really sorry xs

And that Anno game series looks heavy to program :o I'm afraid that won't be possible, at least not for me.
We might do it as a group project or something, but to do that alone, that'll take a huge amount of time
« Last Edit: January 15, 2013, 06:35:44 pm by Nick »

Offline epic7

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Re: Game selection help
« Reply #66 on: January 15, 2013, 06:08:53 pm »
Mine's finished too <.<

Also, that threw an error at 364, "attempt to call method 'tabKey' (a nil value)"
« Last Edit: January 15, 2013, 06:10:56 pm by epic7 »

Offline Nick

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Re: Game selection help
« Reply #67 on: January 15, 2013, 06:09:31 pm »
Mine's finished too <.<
oh, ok then :)

Offline epic7

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Re: Game selection help
« Reply #68 on: January 15, 2013, 06:59:49 pm »
Hmm, I'm gonna go and make Conway's Game of Life
That'll be kinda fun :P
ah well, i'll make that one quick :) that shouldn't take much time...
Could someone please explain shotrly what an anno-series game is? i never played it, nor do i know what it is...
No wait, I just said I was going to make it :P
Darn... it's finished. I'm sorry epic, i misread, i'm really really really really sorry xs

And that Anno game series looks heavy to program :o I'm afraid that won't be possible, at least not for me.
We might do it as a group project or something, but to do that alone, that'll take a huge amount of time

I'd help with that.
Well, if it was in C :P

Offline lkj

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Re: Game selection help
« Reply #69 on: January 16, 2013, 09:11:20 am »
I'd help too, if it was in C :P

Offline Nick

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Re: Game selection help
« Reply #70 on: January 16, 2013, 09:16:50 am »
Well, you can do so, but I can't help you with that, sorry..
If you would all start programming Lua, we could do it :)

Offline lkj

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Re: Game selection help
« Reply #71 on: January 17, 2013, 02:46:12 pm »
This would be a bit big for a first project in Lua, wouldn't it ;)

Offline Augs

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Re: Game selection help
« Reply #72 on: January 17, 2013, 04:58:29 pm »
How about some sort of 2d garry's mod using chipmunk physics?

Offline Nick

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Re: Game selection help
« Reply #73 on: January 18, 2013, 02:12:16 am »
How about some sort of 2d garry's mod using chipmunk physics?
sorry to say, but impossible...
Lua is not fast enough for those kind of games. Not even in 2D.

This would be a bit big for a first project in Lua, wouldn't it ;)
And yeah, that might be a bit too big :)

Offline epic7

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Re: Game selection help
« Reply #74 on: January 18, 2013, 02:48:22 pm »
But if we can get some people, I'd be happy to program in C