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Offline Jens_K

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Jens' Script Editor - An on-calc lua editor
« on: July 10, 2013, 05:12:27 pm »
Hi,
Inspired by "oclua" I started to make an own on-calc lua editor and finished the first version of it in summer 2013. It had many flaws and lacked some important features, so I decided to make a second, vastly improved version of it:

Features:
- Fully functioning code editor on page 1.1
  - Monospaced characters
  - Syntax highlighting (customizable)
  - Autocompletion menu: basic lua functions, nspire api function, global script variables, custom items
  - Undo/redo actions
  - Select code to copy, cut, paste, etc.
  - Find function
  - Save & load infinite amount of scripts with length each up to 1.7 million characters
  - Hotkeys for special characters
  - Full support for UTF8-encoded unicode characters
  - Import code from librarys and saved scripts
  - Autosave function
  - Customizable color-set
  - Customizable font

- Entirely crash protected live testing on page 1.2
  - Nearly no restrictions
  - Full support of event handlers using "on"s metatable
  - Resets global environment after each build
  - Pause/Unpause scripts
  - Full module (physics & colors) support
  - Calls all initialization event handlers
  - Full support of 2DEditors

- Console
  - Logs "print" outputs, errors and status logs of the editor
  - Can be deleted, copy&pasted and resized with Nspires layout options
  - Commands can be entered to execute them during live-testing a script

- Shortened portable version of the Nspire api reference guide on page 2.1
- Shortened portable version of the lua reference manual & chipmunk physics api guide on page 2.2

- Compatible to:
  - OS 3.1 and OS>3.1
  - Greyscale models
  - Clickpad models
  - Desktop
  - iPad



Current Version: 2.2.1
Current Size: 73KB

The attached zip file contains the editor files for OS 3.1 and OS>3.1, controls pictures of both Nspire layouts and a readme.txt

Bug reports are welcome!  :) 

Spoiler For old post:
Hi,
I recently found oclua.tns and I liked the idea of an on-calc skript editor but I didn't like to write code in the "Notes" app. Therefore I started to make a fully functioning on-calc skript editor based on the idea of how oclua works. I also managed to prevent crashes of the editor because of a crash in the written code! I've been working on it several weeks now and I think it's time to show you the progress:

Main features:
- fully functioning code editor
- run your code without any limitations
- stop it
- it wont crash (except for infinite loops)
- Syntax is colored
- Save infinite amount of skripts
- Select code to copy, cut, etc.
- undo/redo actions
- Import code from librarys
- shortened portable version of the nspire api reference guide on page 1.2
- Most math buttons get converted to valid lua code
- compatible to:
  - OS 3.x
  - Greyscale models
  - Clickpad models
  - Desktop
  - iPad

Planned Features:
- Undo/redo actions  Done in 0.4
- Select/Mark code to copy/paste etc.  Done in 0.3
- Make things safer to use, like "File"==>"New"  Done in 0.2
- mark operators'n'stuff correctly  Done in 0.2
- help and instructions  Done in 0.2
- support for the clickpad layout  Done in 0.1.1
- better visuals for greyscale displays  Done in 0.1.1

Eventually future features:
- shortened portable version of the nspire api reference guide  Done in 0.4.2
- paint a picture, convert it and put it into your code on-calc  Use nSpaint!

Controls:
Spoiler For Controls:
nspire touchpad:


nspire clickpad:


Screenshots:
Spoiler For Screenshots:



API Reference Guide:


By now the file is 28KB in size and it has about 1400 lines of code (without the API Reference Guide).

Current version: 1.0.2

Sorry for language errors :P

Download it here: http://www.ticalc.org/archives/files/fileinfo/454/45484.html
« Last Edit: January 12, 2017, 11:13:23 am by Jens_K »
Sorry for nonsense.

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Offline Jonius7

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Re: Jens' Skript Editor - a on-calc lua editor
« Reply #1 on: July 11, 2013, 05:25:39 am »
This is great! As you may or may not be aware there have been several previous attempts at creating a on-calc lua editor, after oclua. yatto made a lua editor called LuaCS, and Levak created a fork from it. Actually I also remember someone else translating the French from Levak's version.
http://ndlessly.wordpress.com/?s=luacs

But yours seems the most featured packed at the moment :)

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Re: Jens' Skript Editor - a on-calc lua editor
« Reply #2 on: July 11, 2013, 05:34:03 am »
wait, we get to program lua on-calc? AWESOME!

THE GAME
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Offline Jonius7

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Re: Jens' Skript Editor - a on-calc lua editor
« Reply #3 on: July 11, 2013, 06:04:23 am »
I just realised something. The braces and brackets don't work on a clickpad, because they are grouped together as one button, unlike the touchpad. Hope you can fix this to accomodate clickpads too! The other buttons seem to work fine.
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Offline Jens_K

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Re: Jens' Skript Editor - a on-calc lua editor
« Reply #4 on: July 11, 2013, 07:50:01 am »
@Jonius7:
1.) No, I didn't know that... LuaCS looks better than mine, but there's no actual error handling and oclua keeps crashing as it has always done. Also you only can save 1 program. Also characters like [] and {} and : are as tedious to type as they were in the "Notes" App.
2.) The image is edited; there aren't really "[]" and "{}" Buttons, I redefined following buttons: "e^x"==>"["; "10^x"==>"]"; "ln("==>"{"; "log("==>"}"; "(-)"==>":"
It's very handy like this on the touchpad layout. I'll implement a feature to swap the layout, maybe the "cos" and "tan" buttons for "[" and "]" and the "^-1" versions for "{" and "}"? Unfortunately I don't know anyone with a clickpad nspire to try it out :/


Sorry for nonsense.

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Re: Jens' Skript Editor - a on-calc lua editor
« Reply #5 on: July 11, 2013, 11:48:45 pm »
Interesting. Is it in any way related to the SDK that recently made front page news on TI-Planet or was it something else?
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Offline Jonius7

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Re: Jens' Skript Editor - a on-calc lua editor
« Reply #6 on: July 12, 2013, 04:02:47 am »
I think yours looks quite good. Maybe because you're using "serif" font instead of "sansserif" which I think the other ones use.

Also I have a clickpad, but I used kArmTI (nspire_emu with extra features, I recommend it) to test the clickpad, it can handle all the main 6 editions of TI-nspire.
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Offline Lionel Debroux

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Re: Jens' Skript Editor - a on-calc lua editor
« Reply #7 on: July 12, 2013, 04:10:57 am »
Quote
(nspire_emu with extra features, I recommend it)
Its closed-source nature is not a good thing for the community, though.
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Offline ElementCoder

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Re: Jens' Skript Editor - a on-calc lua editor
« Reply #8 on: July 12, 2013, 07:07:25 am »
This looks really nice. I especially like the not-crashing-on-error part :D This drives me to get back to Lua programming again now that it's portable once more. I hope you stick with the project.

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Offline Jonius7

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Re: Jens' Skript Editor - a on-calc lua editor
« Reply #9 on: July 12, 2013, 07:08:03 am »
Quote
(nspire_emu with extra features, I recommend it)
Its closed-source nature is not a good thing for the community, though.

A bit off topic but yeah.
Is the version on mediafire updated? I downloaded it before you made those changes about [] {}

Also about painting a picture, you might want to look at nSpaint. http://ourl.ca/12418
perhaps you could call integration of that program with the Skript editor as you did with executing the script itself :).
« Last Edit: July 12, 2013, 07:11:39 am by Jonius7 »
Programmed some CASIO Basic in the past
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Offline Jens_K

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Re: Jens' Skript Editor - a on-calc lua editor
« Reply #10 on: July 12, 2013, 09:51:01 am »
@Jonius7: nspire
1.) Thanks for your the hint for the emulator, but I don't get it to work: everytime I try to start "nspire_emu.exe" a black window flashes once and nothing else happenes :/
2.) I haven't made an update yet, because I don't get the emulator to work :/ But those button rebinds are already in the current version.
3.) BIG thanks for that reference to nSpaint!!! :D Now I don't have to do that; Chockosta wrote ~2200 lines of code for that! I'll ask him for permission for integration or I'll just put a note somewhere...
« Last Edit: July 12, 2013, 10:21:57 am by Jens_K »
Sorry for nonsense.

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Offline lkj

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Re: Jens' Skript Editor - a on-calc lua editor
« Reply #11 on: July 12, 2013, 04:22:15 pm »
Looking really good already.

If you want to use nspire_emu, there's a tutorial over at TI-Planet: http://tiplanet.org/forum/viewtopic.php?f=15&t=8698.

Offline Jens_K

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Re: Jens' Skript Editor - a on-calc lua editor
« Reply #12 on: July 12, 2013, 05:53:15 pm »
UPDATE!
Version 0.1.1 now attached on the first post

New features:
- math button input get converted to lua code (like the root or the pi button)
- better visuals on greyscale displays
- support for clickpad layout (switch in the menu) explanation in the "Controls" spoiler of the first post
- settings will be saved now

@lkj: Thanks for the link! I'll test now what I just updated on the emulator :P
« Last Edit: July 12, 2013, 06:03:59 pm by Jens_K »
Sorry for nonsense.

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Offline Jonius7

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Re: Jens' Skript Editor - a on-calc lua editor
« Reply #13 on: July 13, 2013, 06:31:22 am »
@Jonius7: nspire
1.) Thanks for your the hint for the emulator, but I don't get it to work: everytime I try to start "nspire_emu.exe" a black window flashes once and nothing else happenes :/
2.) I haven't made an update yet, because I don't get the emulator to work :/ But those button rebinds are already in the current version.
3.) BIG thanks for that reference to nSpaint!!! :D Now I don't have to do that; Chockosta wrote ~2200 lines of code for that! I'll ask him for permission for integration or I'll just put a note somewhere...

Yeah nspire_emu is command line, unless you run it from a cmd it does the flashy window thing.
kArmTI by SpiroH (http://ourl.ca/16585), adds a nice gui interface and a whole lot more.
Both take a bit to understand how to set up (which is kinda annoying :(, but worth it in the end :) )
« Last Edit: July 15, 2013, 12:46:28 am by Jonius7 »
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
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TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
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Offline Levak

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Re: Jens' Skript Editor - a on-calc lua editor
« Reply #14 on: July 13, 2013, 06:50:40 am »
1.) Thanks for your the hint for the emulator, but I don't get it to work: everytime I try to start "nspire_emu.exe" a black window flashes once and nothing else happenes :/
https://tiplanet.org/forum/viewtopic.php?f=57&t=8698
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