Author Topic: KuroRPG - RPG Maker - Demo released  (Read 6769 times)

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Offline northern_snow

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KuroRPG - RPG Maker - Demo released
« on: September 07, 2014, 06:55:29 am »
hikari.uiharu from Scalc is working on a RPG maker for NSpire. The project is named KuroRPG. Now a game demo created by KuroRPG has just been released. (The demo is in Chinese. But don't worry, there will be English interface support for the game maker.)
The demo is compiled directly from a PC version and doesn't have a good optimization.

-Installation-

1. Create a folder named "krpg" on your NSpire.

2. Put game files in this folder.


-Game Play-
W/A/S/D or 8/5/4/6 for up/down/left/right.
Z/X or 1/2 for OK/Cancel.
Esc for a force exit.


Based on SDL, KuroRPG will support most functions of RPG MAKER XP.
Future plan includes a RPG creator, a data editor and a script editor. The script language will be lua.
Also there will be a special development mode for Tower of the Sorcerer, a very popular RPG in China, originated in Japan.
Coming Soon...


Source: Scalc
Project Homepage
« Last Edit: September 07, 2014, 11:21:05 pm by northern_snow »

Offline DJ Omnimaga

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Re: KuroRPG - RPG Maker - Demo released
« Reply #1 on: September 07, 2014, 11:51:10 am »
Awesome to see it's still progressing. Thanks for posting the update by the way. I used RM2K3 before and if this one lets me use my own graphics I might definitively use it. nReuben anyone? :D

Offline LDStudios

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Re: KuroRPG - RPG Maker - Demo released
« Reply #2 on: September 07, 2014, 12:55:59 pm »
Interesting, but it will be sad if a ton of game makers come out for nspire, because then it would become pointless to actually program games.



Offline kevinkore3

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Re: KuroRPG - RPG Maker - Demo released
« Reply #3 on: September 07, 2014, 03:45:11 pm »
Interesting, but it will be sad if a ton of game makers come out for nspire, because then it would become pointless to actually program games.
Not really.
The Nspire's 132MHz CPU can't handle much, and most game makers I know have lots of overhead.

Offline DJ Omnimaga

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Re: KuroRPG - RPG Maker - Demo released
« Reply #4 on: September 07, 2014, 05:33:55 pm »
I personally see it as giving more freedom to game creators. TI-Nspire game making will simply enlarge its audience, although the issue is that n00bs will start flooding ticalc.org with absolutely horrible games like what happened with the TI-83+ RPG Maker (ARPG Construction Set) back in the early 2000's, making it hard to find the good ones.


By the way, will the general public be able to create RPGs on the computer like in the screenshots above or will it be exclusively on-calc? Although creating on-calc might be more convenient for some people (and perhaps a good feature addition in the future), with the small screen and processor speed this might slow down development considerably, while on the computer it might be faster to create games.
« Last Edit: September 07, 2014, 06:44:58 pm by DJ Omnimaga »

Offline Princetonlion.tibd

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Re: KuroRPG - RPG Maker - Demo released
« Reply #5 on: September 07, 2014, 08:26:33 pm »
Is it in Chinese/support Chinese/any language? Because in the screenshots the middle one has text in Chinese

EDIT: I didn't read the first post correctly, thanks DJ for reminding
« Last Edit: September 08, 2014, 06:55:46 pm by Princetonlion.tibd »

Offline DJ Omnimaga

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Re: KuroRPG - RPG Maker - Demo released
« Reply #6 on: September 07, 2014, 10:57:24 pm »
If you check the first post, only Chinese is supported for the time being. English support will be added later.

Offline northern_snow

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Re: KuroRPG - RPG Maker - Demo released
« Reply #7 on: September 07, 2014, 11:04:05 pm »
By the way, will the general public be able to create RPGs on the computer like in the screenshots above or will it be exclusively on-calc?

The current game maker is a PC program based on SDL. Thus it's easy to port to NSpire. Yet the author plans to re-write the PC version of the game maker in Qt.


I've added the homepage of this project.

Offline TIfanx1999

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Re: KuroRPG - RPG Maker - Demo released
« Reply #8 on: September 07, 2014, 11:11:09 pm »
This looks quite awesome. I hope the author has great sucess with it. I think it'd be a great addition to the nspire. It'll make game creation accessible to a lot more people.

Offline DJ Omnimaga

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Re: KuroRPG - RPG Maker - Demo released
« Reply #9 on: September 07, 2014, 11:37:21 pm »
By the way, will the general public be able to create RPGs on the computer like in the screenshots above or will it be exclusively on-calc?

The current game maker is a PC program based on SDL. Thus it's easy to port to NSpire. Yet the author plans to re-write the PC version of the game maker in Qt.


I've added the homepage of this project.
Ok thanks for the info. Developing calculator games on the computer is much easier in some cases.