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Offline Jens_K

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Re: Minecraft 2D for TI-Nspire
« Reply #225 on: December 18, 2013, 09:13:56 am »
@DJ Omnimaga: It would be difficult; the game needs ~1500 kilobytes right now (which is still a tiny amount of the 64MB of a/an (?) Nspire ;)). But I think it would be possible if only the visible part of the map and only the required textures would be loaded into the RAM...
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Offline Jens_K

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Re: Minecraft 2D for TI-Nspire
« Reply #226 on: December 23, 2013, 10:51:06 am »
Hallo again!
Yesterday finally the voting for the Nspire POTY on ticalc.org started! Good luck to all competitors! :)

I am working on the new menu, and the title screen will look something like the attached screenshot! As you can see, I'm planning to implement some random (more or less) minecraft 2D related phrases, but I don't have many yet... so if you have a good one, feel free to post or pm it ;)

Here are all I have yet as an example (They are seperated by the exclamation marks, so every phrase have to end with "!")
Spoiler For splashes:
The teacher is watching you!2D > 3D!Your calculator is evil!Physics!Beautiful dirt!Your grades are suffering!Hello, my name is Jens!Huge worlds!Watch out for the creepers!Mostly bugfree!Perfekt Englisch Language!Donaudampfschiffahrtskapitänsmütze!Herobrine removed!This is the title screen!4x4=12!x=(-b±√(b²-4ac))/2a!This sentence is wrong!Made in germany!"..locale.name().."!Lua is great!Now with metatables!Runs (almost) smoothly!Minecraft on a calculator!Who needs the 3rd dimension anyway?!Day and night!Diamond hoes!You had the 3rd dimension in the intro!Nspired gaming!Diversionary!Exclamation mark!Years of development!
« Last Edit: December 23, 2013, 06:11:49 pm by Jens_K »
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Offline TheCoder1998

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Re: Minecraft 2D for TI-Nspire
« Reply #227 on: December 23, 2013, 10:52:35 am »
looks good  :thumbsup:
makes me wish i had an nSpire  :(
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Offline The_King

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Re: Minecraft 2D for TI-Nspire
« Reply #228 on: December 23, 2013, 05:43:45 pm »
it seems that jens has a lot of tricks up his sleeve for minecraft


Offline annoyingcalc

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Re: Minecraft 2D for TI-Nspire
« Reply #229 on: December 24, 2013, 01:17:30 pm »
Jens_K from what I read in the Ti nspire Lua reference guide found on the ti website here You cannot call change the menu more then once in 3.1, so you might have to write a 3.2 and a 3.1 version, with 3.1 having a different way to craft.
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Offline CalebHansberry

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Re: Minecraft 2D for TI-Nspire
« Reply #230 on: December 24, 2013, 02:45:53 pm »
What a pretty title screen. Some dumb ideas:
Have you checked out the TI-Nspire CX?! Uses floppy discs for world saves! Have you checked out the TI-83+SE! Music not by C418! Out of RAM! You are not connected to the internet! You must login to play! Same price, bigger size! Turn around! Try the nether! Almost dragon free! robot found kitten! Better than MineCrft! MineCrft is better! Merry Christmas!
« Last Edit: December 24, 2013, 07:34:34 pm by CalebHansberry »
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Offline Jens_K

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Re: Minecraft 2D for TI-Nspire
« Reply #231 on: December 24, 2013, 06:33:15 pm »
@hking1: Ha, I'm far away of running out of ideas for minecraft! ;D But I think I'm getting better with the nspire programming
@annoyingcalc: Thanks for that info! I still used the Reference Guide for OS 3.2 and that wasn't mentioned there... But it seems like the enable/disable function works in OS 3.1 so this might be an option...
@CalebHansberry: Thanks! I like them! :P

And of course: Merry Christmas to all christians here and all who celebrate it anyways ;)
« Last Edit: December 24, 2013, 06:48:00 pm by Jens_K »
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Offline The_King

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Re: Minecraft 2D for TI-Nspire
« Reply #232 on: December 28, 2013, 07:28:23 pm »
btw u can set out for 3.6 method of handling images. its more efficient and faster. although check its official updates

Offline Jens_K

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Minecraft 2D is POTY 2013!
« Reply #233 on: January 06, 2014, 04:36:55 pm »
:w00t: !!Minecraft 2D is the POTY for Nspire of 2013!! :w00t:

Big Thanks to all who voted for me! :) And special thanks to Hayleia, if you had not reminded me, I would have definitely missed to participate!

Now that it's a POTY I stop developing I think it needs a proper animated gif, but how to make one? It may be a stupid question but I have no idea how to make one... :-\

About v0.12:
I finally finished porting the game to the screen management system; the code now looks much clearer, it has far less global variables and the game handles less buggy at dialogues. I also finished the new main menu; it's now much easier to understand and has a fancy title screen. I also wrote some new gui drawing functions with which the gui looks better and a bit 3D like.
Now that I finished this technical stuff, I can focus on new game content again! :) I'm not sure when this update will be finished but I think it will be within this month.

About OS 3.6:
What do you think, should I update to OS 3.6? I want to maintain that there's only one game file that's compatible to every Nspire calculator...

Thanks again to all around here for keeping me motivated this long time!
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Offline annoyingcalc

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Re: Minecraft 2D for TI-Nspire
« Reply #234 on: January 06, 2014, 07:16:53 pm »
Did you fix the 3.1 OS crafting issue?
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Offline CalebHansberry

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Re: Minecraft 2D for TI-Nspire
« Reply #235 on: January 06, 2014, 10:00:37 pm »
Congratulations Jens! :D
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Offline DJ Omnimaga

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Re: Minecraft 2D for TI-Nspire
« Reply #236 on: January 06, 2014, 11:00:19 pm »
Congratulations for winning Jens_K. :D


Also Jens_K has compatibility with OS 3.1 been added yet?
« Last Edit: January 06, 2014, 11:00:58 pm by DJ Omnimaga »

Offline The_King

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Re: Minecraft 2D for TI-Nspire
« Reply #237 on: January 06, 2014, 11:01:56 pm »
congratz jens

Offline annoyingcalc

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Re: Minecraft 2D for TI-Nspire
« Reply #238 on: January 07, 2014, 12:12:27 am »
Oh wow I just saw the result, you really deserve this award, this program is crazy good.
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Offline Sorunome

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Re: Minecraft 2D for TI-Nspire
« Reply #239 on: January 07, 2014, 04:41:37 am »
Yup, congrats for the award! :D

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