Author Topic: NESpire general discussion thread  (Read 128235 times)

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Offline bwang

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Re: Would an NES emulator be possible on nSpire?
« Reply #75 on: September 26, 2010, 02:31:41 am »
One thing to keep in mind, though, is that this NES emulator may not necessarly be in C. Maybe it is, but if it is in assembly, then it doesn't mean C would be able to achieve this. Just noticing the framerate at which the raycaster runs I am not so confident C would be able to pull a fast enough SNES emulator, for example.
The raycaster is currently in floating point, which is not good for speed.
This will change in the near future. I am currently very busy right now (2 papers, 2 exams, and 2 problem sets due in the next five days :() And I also have a bunch of distracting fun hardware projects at the moment...

Offline apcalc

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Re: Would an NES emulator be possible on nSpire?
« Reply #76 on: September 26, 2010, 10:16:56 am »
oh, ok, I will use 1.7 :)



D: CASTLEVANIA DIDNT WORK!!?!

can you upload the one you made (oh ,wait, that would be ROM sharing x.x)

It seems to work fine with me.  Are you sure you used "/B" when making the .tns file? (I forgot to when I made my castlevania one at first; it crashed the emulator.)


Offline qazz42

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Re: Would an NES emulator be possible on nSpire?
« Reply #77 on: September 26, 2010, 10:17:48 am »
it caused the emu to freeze, ah well, I was using the spanish castlevania though

also, it is 139mb

and on another try, it caused a big black box at the top to appear

I assum I must keep on trying until i get it right :)
« Last Edit: September 26, 2010, 10:25:50 am by qazz42 »

Offline fb39ca4

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Re: Would an NES emulator be possible on nSpire?
« Reply #78 on: September 26, 2010, 02:24:58 pm »
@Goplat: Great job with the emu. Did you use C or ASM?

Offline apcalc

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Re: Would an NES emulator be possible on nSpire?
« Reply #79 on: September 26, 2010, 02:25:29 pm »
He said it was in ASM on IRC last night.


Offline Happybobjr

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Re: Would an NES emulator be possible on nSpire?
« Reply #80 on: September 26, 2010, 03:34:18 pm »
a holy $*** i'm scared moment.  i put the donkeykong game to my calc.  it froze after a while.  i removed keyboard.  i removed battery.  the screen was still frozen on the game....

My calc was getting power from my pc?
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Offline DJ Omnimaga

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Re: Would an NES emulator be possible on nSpire?
« Reply #81 on: September 26, 2010, 03:36:49 pm »
One thing to keep in mind, though, is that this NES emulator may not necessarly be in C. Maybe it is, but if it is in assembly, then it doesn't mean C would be able to achieve this. Just noticing the framerate at which the raycaster runs I am not so confident C would be able to pull a fast enough SNES emulator, for example.
The raycaster is currently in floating point, which is not good for speed.
This will change in the near future. I am currently very busy right now (2 papers, 2 exams, and 2 problem sets due in the next five days :() And I also have a bunch of distracting fun hardware projects at the moment...
Aw sorry to hear, I hope you won't quit calc stuff and move on to hardware stuff :( . I was scared Thepenguin77 would do so for a while. Mind posting about the hardware projects when you have some time, btw? I wonder what they are?

Happybobjr if it was connected through USB, I assume it did.

Offline qazz42

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Re: Would an NES emulator be possible on nSpire?
« Reply #82 on: September 26, 2010, 03:37:47 pm »
a holy $*** i'm scared moment.  i put the donkeykong game to my calc.  it froze after a while.  i removed keyboard.  i removed battery.  the screen was still frozen on the game....

My calc was getting power from my pc?

yes

Offline mapar007

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Re: Would an NES emulator be possible on nSpire?
« Reply #83 on: September 26, 2010, 03:42:10 pm »
My epicness meter asploded.
* mapar007 wants Zelda NAO
j/k

Goplat, you did a great job there.

Offline Happybobjr

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Re: Would an NES emulator be possible on nSpire?
« Reply #84 on: September 26, 2010, 03:42:19 pm »
sya it was connected through usb.

so you can run your calc w/o batteries if you have it connected?
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Offline calc84maniac

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Re: Would an NES emulator be possible on nSpire?
« Reply #85 on: September 26, 2010, 03:45:18 pm »
sya it was connected through usb.

so you can run your calc w/o batteries if you have it connected?
You can't turn on the calculator without batteries, because the USB does not supply power until a connection is established through software.
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Offline Happybobjr

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Re: Would an NES emulator be possible on nSpire?
« Reply #86 on: September 26, 2010, 03:46:42 pm »
ok, thanks.
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Offline DJ Omnimaga

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Re: Would an NES emulator be possible on nSpire?
« Reply #87 on: September 26, 2010, 04:10:22 pm »
sya it was connected through usb.

so you can run your calc w/o batteries if you have it connected?
You can't turn on the calculator without batteries, because the USB does not supply power until a connection is established through software.
Ah that must be why when I last tried, I thought my calc did not support USB powering. Thanks for the advice :P

Offline Deep Toaster

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Re: Would an NES emulator be possible on nSpire?
« Reply #88 on: September 26, 2010, 07:21:41 pm »
:o Contra works! And Megaman!




Offline nemo

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Re: Would an NES emulator be possible on nSpire?
« Reply #89 on: September 26, 2010, 07:28:32 pm »
:o Contra works! And Megaman!

screenshot? this is an amazing project... nice work goplat!