Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI-Nspire => Topic started by: pimathbrainiac on December 30, 2014, 09:12:16 am
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So after going on semi-hiatus for this and not telling most of you this project even exists, I'm telling you it exists!
Using the maps DJ made for Reuben CSE (thanks, btw) I have imported all the map data into the source (https://github.com/pimathbrainiac/nReuben).
And now for the screenie!
(http://img.ourl.ca/datreuben.png)
All I have program-wise atm is a working screentest, but I promise to do a lot in the coming year.
and there was much rejoicing
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It looks cool, but is there a reason why you aren't using colour?
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Because I don't have a color ROM. My Nspire is a grayscale.
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If you can figure out how to get an old (deleted) page from the nSDL Wiki, there's a link to a package containing boot1 for both classic and CX Nspires. boot2 can be obtained from OS files.
https://github.com/hoffa/nSDL/wiki
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I got one from a friend. Here's the screenie in color:
(http://img.ourl.ca/datreubencolor.png)
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Yay, nice progress! The map will be quite small if you compare it to the nSpire screen. Why not scaling the sprites *2 to balance and give it a retro feel?
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Yay, nice progress! The map will be quite small if you compare it to the nSpire screen. Why not scaling the sprites *2 to balance and give it a retro feel?
This or maybe use sprites twice larger, with more details and more realistic colors ?
Or even better, have two sprite sets and let the user choose between "Retro" and "Modern" in a menu ?
Anyway, that's looking great already :)
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Here's my progress. A lot of manual recoloration has been done and some shading has been added here and there.
EDIT : I think I'm okay for now. Letting the previous versions to show the work done.
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I now have a screenie showing the full screentest, 16x16 sprites (sorry Eiyeron, but for reasons told in IRC, I can not use yours (for everyone else: it has to due with the mappy files I was given being optimized and not having the full spritesheet, so the spritesheets are different for each map portion, and are in a different arrangement)), and 12x8 tile surface for the game (to match the original).
(http://img.ourl.ca/nReubenScreentestFull.gif)
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Hey, that's pretty sweet.