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What language was RollerCoaster Tycoon programmed in?It's 99% written in x86 assembler/machine code (yes, really!), with a small amount of C code used to interface to MS Windows and DirectX.
I think it would be too hard to do it yourself: RTC2 was made by a team of skilled programmers, art designers etc in a large number: I think it's too hard to do it alone and on a more limited device.A AOE-like game is more doable since there is only flat stuff (I mean that you can build stairs or related): we can use sprites with an isometric 2d. But it wouldn't be easy, as well.
Are you sure the resolution is correct? It's about 300*200? Even so, it looks really blurry. I recommend that you just try to do a simpler version of RCT. Don't try anything too difficult like isometrics or the complex formulas. Start doing the project yourself and then others will help.Edit: However, that screenshot does make me want to play RCT2 again.
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