Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: TIfanx1999 on October 05, 2013, 08:17:25 am

Title: [2013 Contest][BASIC][Pac-Man!]
Post by: TIfanx1999 on October 05, 2013, 08:17:25 am
So, I'm working on a BASIC Pac-Man clone for giggles. So far, I just have some preliminary speed tests done. Pac-man and four ghosts generate pretty quickly. That's it though, no movement or collision detection yet. Hopefully I'll get a screenie up by the end of the day to show the benchmarks.
Title: Re: [2013 Contest][BASIC][Pac-Man!]
Post by: Sorunome on October 05, 2013, 08:30:04 am
Sounds awesome! :D
Title: Re: [2013 Contest][BASIC][Pac-Man!]
Post by: DJ Omnimaga on October 07, 2013, 12:25:36 pm
It would be nice to see how far BASIC limits can be pushed for a Pacman clone. I once tried to make one years ago using Pt-On/Off and it ran around 1.5 FPS, and that was on OS 1.12, which is a little faster than newer OSes.