Author Topic: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left  (Read 9414 times)

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Offline zero44

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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #15 on: December 03, 2012, 03:08:16 pm »
Hey - update !

I just created a little map editor, so I can now tell you that map will be 50*32, contained in 1600 bytes appvar.
And sorry for hopes, but NPCs won't move (at least in this contest version) because of AIs and hitboxes...
I'll work soon on interrupts for time left notifier system, but maybe I'll change it (Bitmpas are a little bit weight...)
And sorry for screenies, I think they won't come before wednesday ._____.'
Map design is done for general shape/sprites, but I need to add secondary graphics - I wanna do something good (^o^)

See you tomorrow for next update post...
« Last Edit: December 04, 2012, 04:01:52 am by zero44 »
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Offline Xeda112358

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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #16 on: December 03, 2012, 05:23:17 pm »
Cool, and that is fine that the NPCs don't move :P I can't wait for the screenies! :D

Offline Sorunome

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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #17 on: December 03, 2012, 06:34:33 pm »
w00t, sounds awesome, and i don't care that npc don't mocves (hint, it is AI for Artificial Intelligence)
* Sorunome can't wait for screenie either

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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #18 on: December 03, 2012, 06:43:16 pm »
Yes, french is "Intelligence Artificielle" and English is "Artificial Intelligence." I'm not sure about other languages, but I assumed that is what zero44 means.

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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #19 on: December 03, 2012, 07:36:57 pm »
In german it is KI (Künstliche Intelligenz)

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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #20 on: December 04, 2012, 04:01:33 am »
Yeah, I meant IA for french, but you all understood :)

Nothing more now than yesterday, excepted I tried to start working on interrupts time notifiers
Spoiler For time notifiers:
will be an half-circle gray, with a moon, and the other half with sun. the center of circle is at (48,63).
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Offline zero44

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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #21 on: December 04, 2012, 04:18:54 pm »
Hey !
*back here*

Earlier than expected, here is a screenshot (but I stupidly forget a little thing, so there's only one screenshot)

As you can see, it's the game Intro - Menu - About Menu - Thanks Menu - New Game Intro  :D

Screenshot made using PindurTI, just for contrast  :)
And because I am great, I also give you ... ONEDAY ! nostub asm prgm, a little bit weight but there are 2 unused routines here and dozens of unused sprites ^^
« Last Edit: December 04, 2012, 04:25:21 pm by zero44 »
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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #22 on: December 04, 2012, 04:35:07 pm »
That is great! Also, Yeong says he doesn't want us posting any source code or downloads for the program until after the contest D:

Offline Yeong

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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #23 on: December 04, 2012, 04:46:37 pm »
That is great! Also, Yeong says he doesn't want us posting any source code or downloads for the program until after the contest D:
Now that I have seen the attached file-
I honestly think the source shouldn't be uploaded because of you-know-why ;)
Also, I posted the email address to send the files to in the first page.
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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #24 on: December 04, 2012, 04:53:27 pm »
So... we send the email but can't post the game?

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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #25 on: December 04, 2012, 05:24:56 pm »
nice screenie, i like your text-appearing affect :D but you should turn the indicator (running pixels in the top right corner) off to make it look cooler :P

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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #26 on: December 05, 2012, 10:59:15 am »
So... we send the email but can't post the game?
I will release them at the end of the contest.
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Offline zero44

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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #27 on: December 05, 2012, 11:54:16 am »
For the running indicator : thanks, I didn't saw it on my own calc :)

And for program release, OK, I won't update anymore, but I'll ask you one thing : when you run it, and pass game intro ("You just have One Day Left"), do you have an 'error : syntax' when program exits ?
Because I had it, it's troubling and I don't know from where it's coming ... ><
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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #28 on: December 05, 2012, 12:05:43 pm »
Did you ever change the Fix command?
None of my posts are meant offending... I you feel hurt by one of my posts, tell me ... So i can appoligise me and/or explain why i posted it


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Offline zero44

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Re: [Axe] [2012 Apocalypse Contest] Zero44's entry : One Day Left
« Reply #29 on: December 08, 2012, 02:51:06 pm »
I did change it, but placed a wrapper which ends program by Fix 0:Fix 4:LnReg so I really don't know what matters - maybe my calc...
Actually, I programmed character movements around the map, and I'm battling talking with my scenario-maker friend to choose names ...
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