And yes Axe 0.2.2 is outdated, it's up to 1.1.2 now (http://ourl.ca/1463/228625). ;)oh... snap...
The rule about other upload sites is only for the download section, in normal posts you can link to any upload site.:O That is fantastic!
Actually, it's up to 1.2.0Actually, at the time of him posting that Axe was up to 1.1.2,Axe 1.2.0 has yet to come out.
http://ourl.ca/4060/325065
Well to speed up each bullet you could use two rectangles to draw the back part of the bullet and one rectangle for the overlay.Well, the bullet outline is not a square... it is meant to be a circle.
You can still make the circle with just two RectI commands.True, I do that in TinyCraft :P
The problem I see with this is they could/probably will overlap each other..That is exactly why the second part must be in a second for( loop, and also why something like masked sprites will not achive this effect in one for loop
Looks pretty good!Axe 1.2.0 (http://ourl.ca/40605)
And yes Axe 0.2.2 is outdated, it's up to 1.1.2 now (http://ourl.ca/1463/228625). ;)
So how many bullets can your engine support?The engine can support ~ 130 bullets, simply due to the size of L1. Each bullet uses 6 bytes(2 for x and y position, 1 for x and y velocity)
And will there be other enemies?Maybe... Keep in mind that the 'Boss API'*Still unfinished is very flexible... The boss routines are responsible for positioning the boss, spawning the bullets, and also checking for any collisions of the laser with the boss, as well as lowering the boss health appropriately. This means you can write the boss routine to instead of a boss, handle multiple enemies( maybe even using the still unused L3).
I mentioned this before... At the time he said 1.1.2, he was 100% up to date.... 1.2.0 came out a day or two later...Looks pretty good!Axe 1.2.0 (http://ourl.ca/40605)
And yes Axe 0.2.2 is outdated, it's up to 1.1.2 now (http://ourl.ca/1463/228625). ;)
How much lag would there be O.oSo how many bullets can your engine support?The engine can support ~ 130 bullets, simply due to the size of L1. Each bullet uses 6 bytes(2 for x and y position, 1 for x and y velocity)
You don't need mediafire and imgur, you can attach your files to your post and screenshots will automatically be displayed at the end of your post.SWEET :thumbsup:
Maximum attachment size allowed: 4096 KB, per post: 50
TBH, imgur and img.removedfromgame.com are preferred, because you can stick them straight into the post, and if they should the omni servers go down for whatever reason they'll still be accessible.That is true, but he was talking about laziness so I only said that attaching files to his post was a very easy and quick solution :P
TI connect can be picky. Make sure your batteries are good. It does this sometimes if they are low, even if they have a charge.