Author Topic: [Axe] Tiny Bird, a compact Flappy Bird  (Read 2479 times)

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Offline Runer112

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[Axe] Tiny Bird, a compact Flappy Bird
« on: March 16, 2014, 07:12:34 pm »
Since every Axe coder and their grandmothers were making Flappy Bird clones, I decided I should get mine out of the way. Naturally, I had to try to make a very optimized version. So I present to you a complete implementation of Flappy Bird, weighing in at a fairly petite 647 bytes! (when compiled for Ion)





Partially because I'm lazy, and partially because I knew it was already a good, working implementation, I started with a compact Flappy Bird implementation that Matrefeytontias was kind enough to let me steal borrow. That weighed in at 898 bytes and didn't have scoring, so I'm pretty happy with myself for managing to cut out 250 bytes while also adding scoring. That said, I think Matrefeytontias created graphics and coded his whole version from scratch in just over half an hour, which is very impressive. My adjustments took about an hour and a half.


Source and compiled programs attached.

Offline DJ Omnimaga

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Re: [Axe] Tiny Bird, a compact Flappy Bird
« Reply #1 on: March 16, 2014, 07:17:04 pm »
Nice and small :D

Offline ClrDraw

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Re: [Axe] Tiny Bird, a compact Flappy Bird
« Reply #2 on: March 16, 2014, 08:28:00 pm »
Wow  O.O  tiny.
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Offline JWinslow23

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Re: [Axe] Tiny Bird, a compact Flappy Bird
« Reply #3 on: March 16, 2014, 08:30:19 pm »
No highscores. :P
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Offline Streetwalrus

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Re: [Axe] Tiny Bird, a compact Flappy Bird
« Reply #4 on: March 17, 2014, 01:44:27 am »
Yup that's pretty small. :D Nice job as always Runer.

Offline Sorunome

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Re: [Axe] Tiny Bird, a compact Flappy Bird
« Reply #5 on: March 17, 2014, 01:30:48 pm »
Smaller than 0 bytes *.*

THE GAME
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Offline ClrDraw

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Re: [Axe] Tiny Bird, a compact Flappy Bird
« Reply #6 on: March 17, 2014, 10:51:01 pm »
An amazing -1 bytes! Oh wait, that means 65535 bytes
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