Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: blue_bear_94 on May 29, 2012, 05:35:57 pm

Title: [Contest #2] Catch the Zero
Post by: blue_bear_94 on May 29, 2012, 05:35:57 pm
Hi, I've decided to enter in the z80 category in the contest. My game will involve catching the zero, but the zero moves also. I'll have more later.
Also, the AI is quite simple but I'm programming it in z80 assembly.
Title: Re: [Contest #2] Catch the Zero
Post by: jsj795 on May 30, 2012, 12:23:27 am
so it's basically chase game? hmmm will it have a lot of obstacles or will it be one big open room?

Anyways good luck! Seems like it'll require good pathing algorithm
Title: Re: [Contest #2] Catch the Zero
Post by: blue_bear_94 on May 30, 2012, 03:47:51 pm
There will be a lot of obstacles. Also, I might use TI-Basic instead if I can't get a working assembly version. If TI-Basic is too slow, then I might use *shudder* Axe.