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Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: pimathbrainiac on October 01, 2013, 09:11:29 pm

Title: [Contest 2013][Axe] - JARG: Just A Racing Game
Post by: pimathbrainiac on October 01, 2013, 09:11:29 pm
First, the screeny:

(http://img.ourl.ca//JARG.gif)

Soooooo, Wabbit has some keypress delay stuffs, and I can't play it on Wabbit, but I PROMISE it is playable on calc

It's just a racing game... 'nuff said
Title: Re: [Contest 2013] - JARG: Just A Racing Game
Post by: TIfanx1999 on October 01, 2013, 09:15:30 pm
Very cool, I think it fits the concept quite well. :)
Title: Re: [Contest 2013] - JARG: Just A Racing Game
Post by: pimathbrainiac on October 01, 2013, 09:18:08 pm
The base engine's almost done, because of the simplicity of the game. All I need now is to do some hardcore track design. :D

I forgot to mention: It will just be a time trial type racing game. Simple==best, right? ;D
Title: Re: [Contest 2013] - JARG: Just A Racing Game
Post by: Sorunome on October 02, 2013, 07:40:16 am
That is pretty awesome! :D
Title: Re: [Contest 2013] - JARG: Just A Racing Game
Post by: AssemblyBandit on October 02, 2013, 04:46:20 pm
Looks good!
Title: Re: [Contest 2013] - JARG: Just A Racing Game
Post by: Streetwalrus on October 02, 2013, 05:10:32 pm
Yeah it reminds me of a Mario Kart game I saw. Looks cool. ;)
Title: Re: [Contest 2013] - JARG: Just A Racing Game
Post by: chickendude on October 02, 2013, 10:42:53 pm
It looks great, the only thing is the text flashing at the top. You might want to try drawing it to the gbuf instead of directly to the screen. It'd probably make it run a bit faster, too. I like these kinds of racing games, though :)
Title: Re: [Contest 2013] - JARG: Just A Racing Game
Post by: shmibs on October 03, 2013, 12:04:09 am
^this

also, having an option for racing against AIs is fun and can still be very simple (think excitebike), so maybe you could try your hand at adding them in after everything else is done?
Title: Re: [Contest 2013] - JARG: Just A Racing Game
Post by: Keoni29 on October 03, 2013, 03:40:56 am
Racing against a fellow human being is also fun. If you have time to implement multiplayer via the link cable that'd be awesome!
Title: Re: [Contest 2013] - JARG: Just A Racing Game
Post by: Streetwalrus on October 03, 2013, 12:15:10 pm
Racing against a fellow human being is also fun. If you have time to implement multiplayer via the link cable that'd be awesome!
Yup, definitely. :D Try not to use Calc net though, because I don't want DCS on my calcs.
Title: Re: [Contest 2013] - JARG: Just A Racing Game
Post by: Eiyeron on October 03, 2013, 02:25:00 pm
I can't think else of MicroMachines when seeing your scren. Normal?
Title: Re: [Contest 2013][Axe] - JARG: Just A Racing Game
Post by: pimathbrainiac on October 08, 2013, 10:08:13 am
Update:

Good: I have a second track and the engine's much faster

Bad: Sorry, but 15mHz only. I have to use full for the timer interrupt to function properly and for the game to be smooth.

I'll post screenies as soon as I can!
Title: Re: [Contest 2013][Axe] - JARG: Just A Racing Game
Post by: DJ Omnimaga on October 17, 2013, 01:55:01 pm
This looks kinda cool. Also although this is slower than KartingZ, at least it's actually playable it seems lol.
Title: Re: [Contest 2013][Axe] - JARG: Just A Racing Game
Post by: Sorunome on October 18, 2013, 05:24:58 pm
Sounds awesome, can't wait for more screenies!
Title: Re: [Contest 2013][Axe] - JARG: Just A Racing Game
Post by: Vijfhoek on October 18, 2013, 05:38:54 pm
Try a Fix 5 at the beginning and a Fix 4 at the end, it'll make Output() draw to buffer and make it look a bit nicer.
Title: Re: [Contest 2013][Axe] - JARG: Just A Racing Game
Post by: pimathbrainiac on October 20, 2013, 10:46:08 pm
Already done!

Sorry about the no screenies yet, but I can't run wabbit atm.