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Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: 123outerme on January 09, 2015, 06:53:01 pm

Title: [CSE Basic] Flatforme
Post by: 123outerme on January 09, 2015, 06:53:01 pm
Flatforme is a 2D, single-screen based platformer in development for the TI-84+CSE. Platform your way to the Goal Coin and collect it! Fend off enemies who will happily stop your progress.

(http://i.imgur.com/YdsOmcL.gif)

Spoiler For Todo:
*Level design
*More enemy AI (?)
*More puzzles than just "grab the thing" (?)
*More abilities (?)
Title: Re: [CSE Basic] Flatforme
Post by: 123outerme on January 10, 2015, 05:29:46 pm
I've been working on a lot of stuff, like the ability to place platforms wherever you want, not just on the left side. I also added color scheming and started on making levels.
Spoiler For Images:
(http://i.imgur.com/RD6eRzF.png)
(http://i.imgur.com/klSNZvy.png)
(http://i.imgur.com/ok1Re0g.png)
(Level 3.1 doesn't have it's own level yet, so it's using Level 1.1's data)
Title: Re: [CSE Basic] Flatforme
Post by: 123outerme on January 11, 2015, 04:03:17 pm
I added a demo! It's in the first post. I'm still tweaking the levels. Please report any bugs you find!
Title: Re: [CSE Basic] Flatforme
Post by: bb010g on January 11, 2015, 08:19:51 pm
Looking nice, as always.
I removed the run toggle because it actually slowed the program down.
What's a run toggle?
Title: Re: [CSE Basic] Flatforme
Post by: 123outerme on January 11, 2015, 08:21:30 pm
Looking nice, as always.
I removed the run toggle because it actually slowed the program down.
What's a run toggle?
Before, you could toggle run on/off, but it dramatically reduced speed. Running before I did this was a little slower than moving after I changed it.
Title: Re: [CSE Basic] Flatforme
Post by: 123outerme on January 25, 2015, 10:34:06 am
Got the level editor to work! You can create a level, which it then stores into LFFCUS, and then you can play it in the new "Add" menu! A new beta coming soon, with this feature. All I have to do is test, and I'll probably design a few more levels for the main game. I can use this to make levels as well, but I'll have to manually import them.