Author Topic: [PROJECT] Racer3D: Replay  (Read 26256 times)

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Offline Munchor

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Re: [PROJECT] Racer3D: Replay
« Reply #15 on: November 09, 2010, 04:41:42 pm »
My ti-84 plus keypad crashed, but the BETA version was already finished and I lost it DAMN, so I'll do it again (not very hard maybe post it thursday).

I found a way to make the buildings look closer, but the clouds? I'll do that later, looks quite complicated

Offline gangsterveggies

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Re: [PROJECT] Racer3D: Replay
« Reply #16 on: November 09, 2010, 04:59:18 pm »
You have to backup stuff in your pc... oh well... have fun doing it again.
I'm waiting for someone to do a calc Farmville. Maybe one day I'll do it!

Offline Munchor

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Re: [PROJECT] Racer3D: Replay
« Reply #17 on: November 09, 2010, 05:00:03 pm »
You have to backup stuff in your pc... oh well... have fun doing it again.

I did backup it...
...
1 week before

NOW I found out Axe will backup EVERYTHING, but I only found out after having it crashed, ooh!

ASHBAD_ALVIN

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Re: [PROJECT] Racer3D: Replay
« Reply #18 on: November 09, 2010, 05:00:12 pm »
well, in axe, you can back it up as an appvar :D

well, sorry to hear of the loss.  Hope you get it worked out :(

Offline Munchor

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Re: [PROJECT] Racer3D: Replay
« Reply #19 on: November 09, 2010, 05:02:07 pm »
well, in axe, you can back it up as an appvar :D

well, sorry to hear of the loss.  Hope you get it worked out :(

Here's how it crashed:

my friend turned on the calculator
press the button GRAPH
Pressed the button Y=

CRASHED RAM DELETED

I saw it, it was just like that -.-

ASHBAD_ALVIN

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Re: [PROJECT] Racer3D: Replay
« Reply #20 on: November 09, 2010, 05:02:45 pm »
hmm, that's strange...

Offline gangsterveggies

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Re: [PROJECT] Racer3D: Replay
« Reply #21 on: November 09, 2010, 05:02:56 pm »
Was it? Was it really like that? Your friend is conspiring against you! Watch out!
« Last Edit: November 09, 2010, 05:03:25 pm by gangsterveggies »
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Offline yunhua98

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Re: [PROJECT] Racer3D: Replay
« Reply #22 on: November 09, 2010, 05:03:38 pm »
I blame OS2.53/54MP!  :(

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Offline Munchor

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Re: [PROJECT] Racer3D: Replay
« Reply #23 on: November 09, 2010, 07:09:17 pm »
Watch out, there's enough copies of Racer 3D: Replay for all, infinite actually!

Finally released a beta version!



Normal Speed Screenie:


Fast Speed Screenie:




Stupid Speed Screenie:

(I'm pressing right to go left and left to go right, you can turn the calculator upside down in this speed)
(I know how to remove this speed 65536 bug, but I don't want to, it's fun)


Good Player


(by Qwerty.55)

What do you think?


I want to break my actual download record (1) to maybe 5, since this is a game, so hope you guys support me with my first game! :D

« Last Edit: November 09, 2010, 07:24:04 pm by ScoutDavid »

Offline AngelFish

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Re: [PROJECT] Racer3D: Replay
« Reply #24 on: November 09, 2010, 07:20:35 pm »
 I think you crash a little to early in your screenshots. It doesn't really give a sense of the learning curve.
You might want to try extending the length like this:
« Last Edit: November 09, 2010, 07:22:12 pm by Qwerty.55 »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Munchor

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Re: [PROJECT] Racer3D: Replay
« Reply #25 on: November 09, 2010, 07:21:37 pm »
In my opinion, I think you crash a little to early in your screenshots. It doesn't really give a sense of the learning curve.
Try something like this:


I lose to show you my game over screen and the fact it goes back to the title screen.

BTW, break my 1874 record ;)

EDIT: Added your screenie to my post :)
« Last Edit: November 09, 2010, 07:24:35 pm by ScoutDavid »

Offline AngelFish

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Re: [PROJECT] Racer3D: Replay
« Reply #26 on: November 09, 2010, 07:36:02 pm »

I lose to show you my game over screen and the fact it goes back to the title screen.

BTW, break my 1874 record ;)

Oh, okay.

BTW: I only got to 1724. I had fun cheating to get there, though. Good job on the game.

Also, is the path random?
« Last Edit: November 09, 2010, 07:36:17 pm by Qwerty.55 »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Munchor

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Re: [PROJECT] Racer3D: Replay
« Reply #27 on: November 09, 2010, 07:37:13 pm »

I lose to show you my game over screen and the fact it goes back to the title screen.

BTW, break my 1874 record ;)

Oh, okay.

BTW: I only got to 1724. I had fun cheating to get there, though. Good job on the game.

Also, is the path random?

Thanks, after 1780 it's luck, because when I play serious always get 1750.

The path is random yes and thanks!

Offline DJ Omnimaga

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Re: [PROJECT] Racer3D: Replay
« Reply #28 on: November 10, 2010, 12:52:57 am »
Nice, my suggestion would be to increase the background speed when you change the turning speed, so it looks more realistic when turning incredibly fast or slow. Also make sure that when pressing arrows it doesn't exit the title screen.

Offline Munchor

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Re: [PROJECT] Racer3D: Replay
« Reply #29 on: November 10, 2010, 12:21:15 pm »
Nice, my suggestion would be to increase the background speed when you change the turning speed, so it looks more realistic when turning incredibly fast or slow. Also make sure that when pressing arrows it doesn't exit the title screen.

Yeah, that's very bad, the arrows, because my friends when tried complained about that.

I'm already changing that.

BTW; Can NSpire batteries (the ones that were in the box) be recharged in the computer (USB Cable)?