Author Topic: 2048 (with animations) !  (Read 14749 times)

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Offline nikitouzz

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Re: 2048 (with animations) !
« Reply #30 on: April 25, 2014, 02:24:21 pm »
UPDATE :

I've make another version of my game 2048 ! with different graphic and different option !

NEW :

-When you quit the game, the game have saved ;)  :#top#:
-You can restart when you want :)
-the graphics are better
-some bug have corrected !


But... i need correct some bug... but this version is playable :) there exist juste a bug that i can't find the solution...

Good game !





Download link : http://tiplanet.org/forum/archives_voir.php?id=42889
mes records personels :

2x2x2 : 2.18 secondes / 2x2x2 une main : 21.15 secondes / 2x2x2 yeux bandés : 47.59
3x3x3 : 5.97 secondes / 3x3x3 une main : 49.86 secondes
4x4x4 : 1.49 minutes / 4x4x4 une main : 6.50 minutes
5x5x5 : 4.10 minutes / 5x5x5 une main : 18.02 minutes
6x6x6 : 8.10 minutes
7x7x7 : 16.03 minutes
9x9x9 : 58.26 minutes

megaminx : 5.59 minutes / pyraminx : 7.91 secondes / square-one : 1.07 minutes

Offline TheMachine02

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Re: 2048 (with animations) !
« Reply #31 on: April 25, 2014, 02:27:57 pm »
it is me gameover screen is flashing  O.O
 
Btw, great update.
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Offline nikitouzz

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Re: 2048 (with animations) !
« Reply #32 on: April 25, 2014, 02:32:22 pm »
it's wabbitemu, not the game !
mes records personels :

2x2x2 : 2.18 secondes / 2x2x2 une main : 21.15 secondes / 2x2x2 yeux bandés : 47.59
3x3x3 : 5.97 secondes / 3x3x3 une main : 49.86 secondes
4x4x4 : 1.49 minutes / 4x4x4 une main : 6.50 minutes
5x5x5 : 4.10 minutes / 5x5x5 une main : 18.02 minutes
6x6x6 : 8.10 minutes
7x7x7 : 16.03 minutes
9x9x9 : 58.26 minutes

megaminx : 5.59 minutes / pyraminx : 7.91 secondes / square-one : 1.07 minutes

Offline JWinslow23

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Re: 2048 (with animations) !
« Reply #33 on: April 25, 2014, 09:53:05 pm »
O.O

Before the update, I wanted to report a bug in your program where, if you edit saveSScreen (L1 in Axe) in a certain way (I don't know exactly how, but running Fill(L1,17,1) is known to work), some blocks may slide off of the play area. Here is a screenshot (Axe doesn't work in my Wabbitemu, so instead, I made the program and compiled it on my calculator and transferred it to the computer):



However, I see that you updated your game, and it doesn't happen anymore with your version. :/ Consider this a warning for people who haven't upgraded.
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Offline Sorunome

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Re: 2048 (with animations) !
« Reply #34 on: April 26, 2014, 03:57:30 am »
Looking nice again niki :D

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Offline Hayleia

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Re: 2048 (with animations) !
« Reply #35 on: April 26, 2014, 05:26:06 am »
O.O

Before the update, I wanted to report a bug in your program where, if you edit saveSScreen (L1 in Axe) in a certain way (I don't know exactly how, but running Fill(L1,17,1) is known to work), some blocks may slide off of the play area. Here is a screenshot (Axe doesn't work in my Wabbitemu, so instead, I made the program and compiled it on my calculator and transferred it to the computer):



However, I see that you updated your game, and it doesn't happen anymore with your version. :/ Consider this a warning for people who haven't upgraded.
I had already reported it here http://www.omnimaga.org/ti-z80-calculator-projects/2048-%28with-animations%29-!/msg381313/#msg381313

And I agree, nice update :)
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Offline JWinslow23

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Re: 2048 (with animations) !
« Reply #36 on: April 26, 2014, 12:45:44 pm »
Did you know that "Ammonia Gas" rearranged is "As Omnimaga"?
Click here for the only set of games you'll ever need
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Offline Streetwalrus

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Re: 2048 (with animations) !
« Reply #37 on: April 28, 2014, 02:56:58 pm »
Axe doesn't work in my Wabbitemu, so instead, I made the program and compiled it on my calculator and transferred it to the computer.
That's probably because you didn't dump the ROM from your calc but used the "Open source software" option.

Offline nikitouzz

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Re: 2048 (with animations) !
« Reply #38 on: April 29, 2014, 08:39:39 am »
the hight score bug... i need correcte it !
mes records personels :

2x2x2 : 2.18 secondes / 2x2x2 une main : 21.15 secondes / 2x2x2 yeux bandés : 47.59
3x3x3 : 5.97 secondes / 3x3x3 une main : 49.86 secondes
4x4x4 : 1.49 minutes / 4x4x4 une main : 6.50 minutes
5x5x5 : 4.10 minutes / 5x5x5 une main : 18.02 minutes
6x6x6 : 8.10 minutes
7x7x7 : 16.03 minutes
9x9x9 : 58.26 minutes

megaminx : 5.59 minutes / pyraminx : 7.91 secondes / square-one : 1.07 minutes

Offline JWinslow23

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Re: 2048 (with animations) !
« Reply #39 on: May 01, 2014, 06:12:52 pm »
Axe doesn't work in my Wabbitemu, so instead, I made the program and compiled it on my calculator and transferred it to the computer.
That's probably because you didn't dump the ROM from your calc but used the "Open source software" option.
I DID dump it from my calc. :P I just had to patch the OS before being able to put it on my calculator (that's why the check triggered by MODE + ALPHA + S always fails). I dunno if it's you can't downgrade or what, but it's a bit modified from the original to get it to work.
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Offline Streetwalrus

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Re: 2048 (with animations) !
« Reply #40 on: May 02, 2014, 01:11:44 am »
Oh, you have a bootcode 1.03 calc. D:

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Re: 2048 (with animations) !
« Reply #41 on: May 02, 2014, 01:16:02 am »
Glad you added a save feature. I liked that in Kerm's color 2048 clone. :D