• Alien Breed 5 Episode III: Impact 5 2
Currently:  

Author Topic: Alien Breed 5 Episode III: Impact  (Read 23815 times)

0 Members and 1 Guest are viewing this topic.

Offline JamesV

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 275
  • Rating: +76/-0
    • View Profile
    • James V's TI-Calculator page
Re: Alien Breed 5 Episode III: Impact
« Reply #90 on: May 20, 2021, 11:00:51 pm »
I'm adding in an additional 20 achievements in v3.0.0 (bringing the total number of achievements to 45). Below is the full list. Bonus points if you want to work out the many references in the names, they're not very subtle :P

There are also 6 new "cheat" passcodes that will be revealed in the Episode III epilogue, so there are now 16 cheat codes that all have varying effects on the game (eg. disable wall clipping, no enemies, fast enemies, reversed direction controls, etc.)

Also the Security Guard enemy from ABIV has been reimplemented.


Offline JamesV

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 275
  • Rating: +76/-0
    • View Profile
    • James V's TI-Calculator page
Re: Alien Breed 5 Episode III: Impact
« Reply #91 on: June 03, 2021, 04:49:24 am »
The rest of the tilesets are now complete (Stores, Science and Main Tower areas respectively in the screenshot below. Also in the Main Tower video you can see the new cloaked enemy if you look closely. They won't be super common but will show up late in the game as the difficulty ramps up.

Most of the levels are roughed out now, but I still need to do the event scripting to make them properly playable.