Author Topic: Artistic 2.0  (Read 9232 times)

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Harrierfalcon

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« Reply #15 on: October 02, 2007, 12:25:00 pm »
ASM in 28 Days, Day 20.  

Offline DJ Omnimaga

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« Reply #16 on: October 02, 2007, 12:25:00 pm »
ah ok I will forget about this then, i don't want to rename every single programs in metroid II just to make them hidden this will be long and tedious x.x
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Offline nitacku

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« Reply #17 on: October 02, 2007, 12:36:00 pm »
@ Harrierfalcon: So you're saying that you could store programs inside a program as just a string? Do you know if programs take up less memory if stored as a string?

I might store some programs into one program this way, in order to save some memory.

Harrierfalcon

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« Reply #18 on: October 02, 2007, 12:46:00 pm »
Not really, because when you recall the program string, the newlines are actually recalled as newlines, not as spaces.

Offline Halifax

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« Reply #19 on: October 02, 2007, 01:39:00 pm »
So is this the GIMP or Photoshop in this battle. ;)wink.gif lol

j/k

This is looking very nice though Harrierfalcon.
There are 10 types of people in this world-- those that can read binary, and those that can't.

Offline nitacku

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« Reply #20 on: October 02, 2007, 01:51:00 pm »
QUOTE
Not really, because when you recall the program string, the newlines are actually recalled as newlines, not as spaces.


Darn. I was starting to think of some interesting applications too.

It's kinda cool that we're creating similar graphic programs. I find that it makes me want to program even more (like I don't program enough :Ptongue.gif ). After we're both done with the programs, do you want to pick a new a project that we can both try programming? If you don't mind, I would really enjoy doing this. It's not a "who can make the better", I just really like seeing how other programmers tackle the same problems. It's a very good learning experience and it's more fun than programming alone. :)smile.gif

Harrierfalcon

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« Reply #21 on: October 02, 2007, 02:21:00 pm »
Then we could make pitiful attempts at deciphering each otherse code :Dbiggrin.gif!

j/k.  It'd be fun though, but I seriously have to work on Metroid Pi2, or I'll make a lot of disappointed people...:(sad.gif

Offline DJ Omnimaga

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« Reply #22 on: October 02, 2007, 03:06:00 pm »
like me?
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Harrierfalcon

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« Reply #23 on: October 02, 2007, 03:30:00 pm »
Yes :)smile.gif.

Offline AaroneusTheGreat

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« Reply #24 on: October 02, 2007, 03:35:00 pm »
QuoteBegin-Harrierfalcon+2 Oct, 2007, 20:21-->
QUOTE (Harrierfalcon @ 2 Oct, 2007, 20:21)
or I'll make a lot of disappointed people...:(sad.gif


You can make people!?  o.oblink.gif Well I guess we all can, but I was thinking of like making them by hand... Okay this joke went nowhere. :knight:knight3.gif

Harrierfalcon

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« Reply #25 on: October 02, 2007, 04:14:00 pm »
*poof*

:)smile.gif

Progress is being made slowly due to large homework loads, but I have a 4-day weekend ahead of me, so I'll have time to work on my many projects :Dbiggrin.gif.

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« Reply #26 on: October 02, 2007, 04:48:00 pm »
@atg o.oblink.gif lol

I can't wait to see screenies of MPII and new screenies of A2 features!
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Liazon

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« Reply #27 on: October 03, 2007, 10:44:00 am »
@ATG: not bad ^^

@Harrierfalcon: well as long as you meet your goals for this graphics editor.  I mean, in the end the person that it should help the most is you :)smile.gif

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« Reply #28 on: October 27, 2007, 01:24:00 pm »
I noticed progress was posted here and not at UnitedTI... sighs, I'm gonna have to go through inactive staff/undedicated staff again I guess :/confused.gif
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Harrierfalcon

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« Reply #29 on: October 27, 2007, 02:09:00 pm »
I think you mean "at UTI and not here"

But regardless, I'm working on the sprite editor as of now.  The menu subroutine is faster (thanks to stolen TI|BD code), and I'm floating between making sprite to hex built-in or a plug-in.