Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: Ashbad on March 27, 2011, 08:41:56 am
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I've realized I've never shown my 'Ashbad friendly' sprite editor to the rest of the community yet. I might as well do that now ;)
My LightWeight (LW) sprite editor is capable of doing 4 level grayscale sprite drawing with a simple UI that anybody can pick up in no time! In fact, it's the best option for conceptual spritists who want to jot down quick 8x8 sprites -- similar to the monochrome version packed with axe releases, but faster and more responsive.
Controls:
Arrows - move
2nd - Draw black square
Alpha - Draw light gray square
Math - Draw dark gray square
Del - Draw white square
X2 - Invert all colors on screen
Clear + ^ - hold both down to exit (so you won't ever accidentally exit without saving work!)
Enter - Exit and convert the screen to hex in Str1
Enjoy the utility that has been used in the development of many games, including Trio and Niko: Falling, Pyyrix's Most Excellent Adventure, The Journeys of Pyyrix the Thief, BiMbAlL!, and WallBall (axe version)!
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Ashbad, it looks great, simplistic, fast and cool. I like the fast and LW part of it.
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Thanks, scout ;) Simplicity is always the answer to most things ;D
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Looks nice. :)
Since I only program in basic I always use black and white sprites, which I draw by hand. I don't need any sprite editor. I like drawing just like that.
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sometimes I draw like that too, though for masked and 3-4 level sprites this has saved me considerable time ;D
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Nice, and I'm glad it does 4 level and exports the string too.
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I think every calculator hacker in the world has made a sprite editor at some point.
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yeah -- mine is very primitive and such, but I just felt like I wanted to share what I use personally to get the job done faster ;)
Also sir, your sprite editor is very nice indeed ^-^
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I think every calculator hacker in the world has made a sprite editor at some point.
I made PC, Python one, does that count? :P
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Sure, why not ;D
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I think every calculator hacker in the world has made a sprite editor at some point.
I never did, not even a quadratic solver. O.O I made several tilemap editors before, though.
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My first one was in Basic and in monochrome, and it sucked. My current one is in Axe, and it shows the full sprite, the two separate layers, and even has a 5x7 mode for text :P
There's just one small problem, however: It can't export.
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Yikes. That's obnoxious. ;)
Nice editor, Ashbad.
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thanks c.sprinkle :)