Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: SirCmpwn on June 22, 2010, 07:13:20 pm
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Hello,
I am currently working on a library for Axe that will allow you to use music alongside your games. I call it Axe Clef, and it will come with a full fledged music editor to make it easier to make your music run inside your games. It should allow you to continue to have a game while the music is running, and will only work at 15MHz.
Discuss.
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What kind of music are you supporting? Just regular ol' beeps? Or actual MIDI :O haha either way i am very excited about this :D
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Probably beeps. I'm thinking about chords as well. We'll see ;)
But they will be musical beeps.
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Yay musical beeps! My favorite kind ^^
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Awesome! This sounds really nice! What notes will this have support for? How many part chords? 4 part chords would be great. :D
This sounds really neat. ;D
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Oh gosh, 4 part chords X_X
I'm going to play around with it to see what works best.
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Yay! I hope this is out in time to implement into Nostalgia! (Maybe)
Or perhaps I've said too much...
Anyways, I hope this gets finished, and I'm sure it will.
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Cool.
Does anyone else agree when I say that 4 notes played in the space of four microseconds over and over would sound like one chord?
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Cool.
Does anyone else agree when I say that 4 notes played in the space of four microseconds over and over would sound like one chord?
Not to my knowledge, but you can always try it out and see.
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I have no idea how you plan on implementing this, but it sounds uber cool! :D
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I have no idea how you plan on implementing this, but it sounds uber cool! :D
That's exactly what I'm thinking. Will this be done with Axe or straight Asm? Will it use interrupts?
Edit:
Are you making this like a keyboard or like Finale/Sibelius for inputting notes into it? :)
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<offtopic> ztrumpet, you use Sibelius?</offtopic>
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<offtopic>No, I use Finale Notepad 2008. :)</offtopic>
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After some study into the art of sound with Axe, I also have no idea how to implement this XD
I will not support multiple layers of sound (chords), but I can try to make one layer sound.
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yeah I tried chords before and it sounds so crunchy :(
You can make chords in the style of Commodore 64, though, but they aren't really chords. I would go for 1 note at a time for now, I think
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After some study into the art of sound with Axe, I also have no idea how to implement this XD
I will not support multiple layers of sound (chords), but I can try to make one layer sound.
Aww...
Now I'm sad. Can you do this using the Asm( command? ;D
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Probably. I'm waiting for someone to post some music making assembly, seeing as I don't know how to.
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Here's what I like messing around with in class:
http://www.ticalc.org/archives/files/fileinfo/102/10288.html
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Nice!
I'll have to take a look. My TI Stuff folder is getting full O_O
In fact, it has 3,633 files, 475 folders, all totaling 444MB.
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Wow that's a lot. I sure hope you don't lose it or something x.x
And yeah Ztrumpet I remember this program. There is another nice program called CalcMOD. It plays two channels at once, one in each ear. I wonder if Quigibo could eventually add such support in Axe
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It plays two channels at once, one in each ear.
Th one I linked to does that also. :)
I wonder if Quigibo could eventually add such support in Axe
That would be awesome! :D
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Only 444MB?
Try 1.01 GB.
Still, though, that's fairly big.
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It plays two channels at once, one in each ear.
Th one I linked to does that also. :)
I wonder if Quigibo could eventually add such support in Axe
That would be awesome! :D
really? I must have forgotten. I don't recall Piano83p doing 2 channels. Maybe I forgot or my calc hardware/OS (old) did not support it. Otherwise maybe I had an older version)