Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: Fast Crash on May 09, 2011, 10:39:17 am

Title: Axe game : Runner
Post by: Fast Crash on May 09, 2011, 10:39:17 am
Here is another arcade game I just made :)

The game is simple, the only one key to press in-game is 2nd to jump :P

As usual, I love menus...

Here is a screenie :

(http://img.removedfromgame.com/imgs/Runner.gif)

To download, just click Here (http://www.omnimaga.org/index.php?action=downloads;sa=downfile&id=664) !


What do you think ? :D
Title: Re: Axe game : Runner
Post by: aeTIos on May 09, 2011, 10:42:02 am
Woops, big font? Anyway, cool game!
Title: Re: Axe game : Runner
Post by: Stefan Bauwens on May 09, 2011, 11:36:04 am
Looks nice. The menu looks great too! :)
Well done.
Title: Re: Axe game : Runner
Post by: aeTIos on May 09, 2011, 11:37:20 am
My suggestion: add obstacles and a lazor (to shoot through them). I assume you're using Pxl-test for collision?
Title: Re: Axe game : Runner
Post by: BrownyTCat on May 09, 2011, 11:37:22 am
I was going to make something like this, looks like you pulled it off better though. Back to my barely-started ndless shell.
Title: Re: Axe game : Runner
Post by: aeTIos on May 09, 2011, 11:39:13 am
You should create a topic for that shell, sounds cool, wanna see screenies. also, was that game in axe or something else?
Title: Re: Axe game : Runner
Post by: BrownyTCat on May 09, 2011, 11:42:56 am
You should create a topic for that shell, sounds cool, wanna see screenies. also, was that game in axe or something else?

The game was AXE, the shell isn't even to test #1, additionally, I have no emulator for nSpire, but I do have a VERY good camera that could get a "screenshot". It actually won't look like garbage, although if I ran the shell, that's what would probably appear on the screen, followed by a crash.

Spoiler For 100th Post:
POST #100 - Nobody Cares  :hyper:
Title: Re: Axe game : Runner
Post by: Fast Crash on May 09, 2011, 11:53:07 am
obstacles can be platforms themselves, if you meet one... :hyper:
What do you think of adding powerups like bullet time etc ? I have still the back-buffer free so i could use it :)
Title: Re: Axe game : Runner
Post by: aeTIos on May 09, 2011, 01:35:28 pm
You could do that, sounds awesome!
Title: Re: Axe game : Runner
Post by: Fast Crash on May 09, 2011, 02:14:02 pm
Ok I would have :
- Bullet time : slow down the game
- Instant losing ( or The Game ) : makes you lose the game ( very rare )
- Gravity decrease : decrease the gravity, longer jumps :D
- Gravity increase : shorter jumps, increase the gravity.
- No jumps : this one is evil too :D

Any other idea ?
Title: Re: Axe game : Runner
Post by: aeTIos on May 09, 2011, 02:16:20 pm
no jumps: you should make it last for lets say 15 attempts for jump, makes [p-e-e--p-h--ole]ops, people smash at the 2nd key, even more fun >:D
Title: Re: Axe game : Runner
Post by: Fast Crash on May 09, 2011, 02:17:29 pm
No it will be with time, like 5 sec without jump :D
Title: Re: Axe game : Runner
Post by: aeTIos on May 09, 2011, 02:17:59 pm
aha. thats >:D <that
Title: Re: Axe game : Runner
Post by: Stefan Bauwens on May 10, 2011, 05:31:00 am
What about enemies?
Title: Re: Axe game : Runner
Post by: Freyaday on May 10, 2011, 10:54:52 am
There should be a soccerball with hearts on it!
Title: Re: Axe game : Runner
Post by: Fast Crash on May 10, 2011, 10:59:54 am
What do you mean freyaday ?
Title: Re: Axe game : Runner
Post by: Freyaday on May 10, 2011, 11:01:24 am
It's a weighted companion ball. You have to carry it around to solve puzzles and complete levels and stuff, and you can't set it down because it'll roll away.
Title: Re: Axe game : Runner
Post by: BrownyTCat on May 10, 2011, 11:03:21 am
It's a weighted companion ball. You have to carry it around to solve puzzles and complete levels and stuff, and you can't set it down because it'll roll away.
But what does it DO?
Title: Re: Axe game : Runner
Post by: Freyaday on May 10, 2011, 11:04:49 am
It's a weighted companion ball. You have to carry it around to solve puzzles and complete levels and stuff, and you can't set it down because it'll roll away.
But what does it DO?
By itself?
Absolutely nothing; that's the beauty of it!
But, say, place it in a cannon with the proper amount of gunpowder, and down goes the wall!
Title: Re: Axe game : Runner
Post by: Stefan Bauwens on May 10, 2011, 11:22:05 am
Wow man, that sound all so complex. Why not keep this a nice simple game?
Title: Re: Axe game : Runner
Post by: Freyaday on May 10, 2011, 11:23:08 am
Wow man, that sound all so complex. Why not keep this a nice simple game?
What's the fun in that?
Title: Re: Axe game : Runner
Post by: BrownyTCat on May 10, 2011, 11:24:15 am
Wow man, that sound all so complex. Why not keep this a nice simple game?
What's the fun in that?
Simplicity. Compare that to an Arcade title from 1981~'85
Title: Re: Axe game : Runner
Post by: aeTIos on May 10, 2011, 11:24:35 am
Freyaday: plz stay a very little bit on-topic. We still dont understand your football with hearts, and I think you was kidding unless you just meant lives.
Title: Re: Axe game : Runner
Post by: Stefan Bauwens on May 10, 2011, 11:28:20 am
Wow man, that sound all so complex. Why not keep this a nice simple game?
What's the fun in that?
Simple games can be fun. For example 'The impossible game'. :)
Title: Re: Axe game : Runner
Post by: Freyaday on May 10, 2011, 11:28:21 am
I was completely serious. I may sound silly, and a lot of times I am, I'm also being serious. And no, I don't mean lives.
I mean a ball you carry around that you place on buttons and such.
Title: Re: Axe game : Runner
Post by: BrownyTCat on May 10, 2011, 11:29:28 am
I was completely serious. I may sound silly, and a lot of times I am, I'm also being serious. And no, I don't mean lives.
I mean a ball you carry around that you place on buttons and such.
This is a fast-paced game, it's not like Portal.
Title: Re: Axe game : Runner
Post by: aeTIos on May 10, 2011, 11:30:19 am
Oh, okay. Maybe you should explain better.
Title: Re: Axe game : Runner
Post by: Fast Crash on May 10, 2011, 11:30:29 am
Ok so adding powerups will obviously slow down the game, so I need to optimize it to don't lose too much speed. I was thinking about removing the little animation when he is on a platform, which is not very well seen... what do you think ?
Title: Re: Axe game : Runner
Post by: Freyaday on May 10, 2011, 11:31:36 am
I thought it was a bug, to be honest.
Title: Re: Axe game : Runner
Post by: Stefan Bauwens on May 10, 2011, 11:33:18 am
Ok so adding powerups will obviously slow down the game, so I need to optimize it to don't lose too much speed. I was thinking about removing the little animation when he is on a platform, which is not very well seen... what do you think ?
What animation?
Not kidding. (You mean that grey line between his legs?)
Title: Re: Axe game : Runner
Post by: Fast Crash on May 10, 2011, 11:35:01 am
Yep, I failed at it :D
Title: Re: Axe game : Runner
Post by: Freyaday on May 10, 2011, 11:35:30 am
Yep, I failed at it :D
What was it supposed to be?
Title: Re: Axe game : Runner
Post by: Fast Crash on May 10, 2011, 11:37:28 am
The animation while he runs :D
Title: Re: Axe game : Runner
Post by: Freyaday on May 10, 2011, 11:38:42 am
And yet it activated while he was still. Interesting....
Title: Re: Axe game : Runner
Post by: BrownyTCat on May 10, 2011, 11:57:27 am
Screen-blur is so evil in a lot of cases...
Title: Re: Axe game : Runner
Post by: Fast Crash on May 10, 2011, 12:59:08 pm
Oh yeah new powerup : Black screen
you gave me the idea lol
Title: Re: Axe game : Runner
Post by: Stefan Bauwens on May 10, 2011, 01:06:59 pm
What about sudden inverted screen?
Title: Re: Axe game : Runner
Post by: Spyro543 on May 10, 2011, 01:46:02 pm
Too bad this isn't for Nspire.