Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: zero44 on March 30, 2012, 03:21:45 pm

Title: Axe Parser Developer's Kit 1.0
Post by: zero44 on March 30, 2012, 03:21:45 pm
This is a secret project  :ninja: for the moment, but I think in June/July it will be finished and publishable.
What I can actually say is that this is an Axe project, helping to make Axe projects  :hyper:
It's supposed to backup source code, launch asm program and edit the source code in some ways.
But if you can wait, I think (and §I hope) that it will help lots of people (for those who are not beginning in Axe).

Enjoy. (even if you have nothing to see  >:D )

EDIT: faked screenshot[
Title: Re: Axe Parser Developer's Kit 1.0
Post by: LincolnB on March 30, 2012, 05:04:19 pm
So is this a development environment, like XDE, or a set of libraries, or what?
Title: Re: Axe Parser Developer's Kit 1.0
Post by: DJ Omnimaga on April 04, 2012, 04:51:42 am
Seems interesting. Is it kinda like an add-on to the program editor or like LincolnB said, an IDE?
Title: Re: Axe Parser Developer's Kit 1.0
Post by: Freyaday on April 04, 2012, 05:59:35 pm
/me really wants to know what this is
Title: Re: Axe Parser Developer's Kit 1.0
Post by: Jonius7 on April 05, 2012, 07:10:45 pm
This is a secret project  :ninja: for the moment, but I think in June/July it will be finished and publishable.
What I can actually say is that this is an Axe project, helping to make Axe projects  :hyper:
It's supposed to backup source code, launch asm program and edit the source code in some ways.
But if you can wait, I think (and §I hope) that it will help lots of people (for those who are not beginning in Axe).

Enjoy. (even if you have nothing to see  >:D )

Nice zero44!
I wonder how your program will edit the source code "in some ways". I hope this'll be an Axe program that'll be able to edit Axe Source code in a nice IDE type thing as others have said.
Title: Re: Axe Parser Developer's Kit 1.0
Post by: DJ Omnimaga on April 05, 2012, 07:20:16 pm
By the way how much coding have been done so far?
Title: Re: Axe Parser Developer's Kit 1.0
Post by: Sorunome on April 06, 2012, 05:15:45 pm
/me really wants to know what this is
I second this
Title: Re: Axe Parser Developer's Kit 1.0
Post by: Builderboy on April 06, 2012, 11:22:55 pm
/me really wants to know what this is
I second this
Third-ed!  I do find it a bit strange that a topic was created when there was no development or information to post about whatsoever
Title: Re: Axe Parser Developer's Kit 1.0
Post by: hellninjas on April 06, 2012, 11:49:13 pm
/me really wants to know what this is
I second this
Third-ed!  I do find it a bit strange that a topic was created when there was no development or information to post about whatsoever
Fourth-ed cause I feel like being in the loop :3
Title: Re: Axe Parser Developer's Kit 1.0
Post by: ruler501 on April 06, 2012, 11:52:02 pm
/me really wants to know what this is
I second this
Third-ed!  I do find it a bit strange that a topic was created when there was no development or information to post about whatsoever
Fourth-ed cause I feel like being in the loop :3
fifthed to join in. I really do need to learn axe sometime and maybe this would be helpful if it was a nice IDE for the calc
Title: Re: Axe Parser Developer's Kit 1.0
Post by: leafy on April 07, 2012, 01:19:50 am
Well, at this point I think that this is just a knee-jerk post without any real substance. Maybe if the OP could post some actual content instead of just making us bump this every few minutes?
Title: Re: Axe Parser Developer's Kit 1.0
Post by: AngelFish on April 07, 2012, 01:35:55 am
I can't say I'm a particularly big fan of these kinds of posts. If it's a secret project, don't post and let us be surprised or give us some details. But, to each their own.

EDIT: Also, the name would seem to give the impression that this is something Quigibo himself developed and released. Perhaps something to clarify that this isn't an official SDK would be in order?
Title: Re: Axe Parser Developer's Kit 1.0
Post by: ZippyDee on April 07, 2012, 02:13:09 am
EDIT: Also, the name would seem to give the impression that this is something Quigibo himself developed and released. Perhaps something to clarify that this isn't an official SDK would be in order?

I second this.
Title: Re: Axe Parser Developer's Kit 1.0
Post by: DJ Omnimaga on April 08, 2012, 10:04:40 pm
Seeing as the author doesn't want to bother giving more info and is ignoring us, maybe the topic should be locked?
Title: Re: Axe Parser Developer's Kit 1.0
Post by: Freyaday on April 09, 2012, 12:26:13 am
Seeing as the author doesn't want to bother giving more info and is ignoring us, maybe the topic should be locked?
Not yet, DJ; he hasn't been here since he posted this. He doesn't know. Let's wait 'till he shows up again.
Title: Re: Axe Parser Developer's Kit 1.0
Post by: DJ Omnimaga on April 09, 2012, 12:28:11 am
Ah right, maybe he didn't log in, although this kinda seems weird, still.
Title: Re: Axe Parser Developer's Kit 1.0
Post by: hellninjas on April 09, 2012, 12:28:34 am
Awkward...
Title: Re: Axe Parser Developer's Kit 1.0
Post by: Darl181 on April 09, 2012, 01:08:28 am
I'm wondering if this wasn't some sort of April Fool's joke, looking at the date...
Title: Re: Axe Parser Developer's Kit 1.0
Post by: kindermoumoute on April 09, 2012, 04:27:59 am
It could be a TI-Concours's project, I think he want just suspense before announcing it. ;)
Title: Re: Axe Parser Developer's Kit 1.0
Post by: Nick on April 09, 2012, 04:43:23 am
I'm wondering if this wasn't some sort of April Fool's joke, looking at the date...

if it was it would be a bad timing, he lives in france, and at the time he posted it was still 30th march :)
Title: Re: Axe Parser Developer's Kit 1.0
Post by: Darl181 on April 09, 2012, 02:52:31 pm
I'm wondering if this wasn't some sort of April Fool's joke, looking at the date...

if it was it would be a bad timing, he lives in france, and at the time he posted it was still 30th march :)

Yeah it says March 30th here too but I've seen some people do them earlier.

It would be pretty cool if it's real tho ;D
Title: Re: Axe Parser Developer's Kit 1.0
Post by: TIfanx1999 on April 10, 2012, 11:29:45 pm
I wouldn't recommend the continual bumping of this topic. The Op hasn't posted a single thing here since the first post. Not only that, but the post was really vague. Why not wait and see if they respond?
Title: Re: Axe Parser Developer's Kit 1.0
Post by: zero44 on May 21, 2012, 07:32:46 am
Yes, it's for TI-Concours.
It's like a program manager, see : http://ti-concours.com/axe/projets/voirprojet.php?cat=2&pseudo=Zero44
Actually, the compiled code is near to 7500o, needs at least 1500o to be executed ...
But app compiling is not working.
It should be able for example to edit sprites, into hexa then into the code.
(there's actually 'ghosts' programs, but idk if it's the pgm or my calc -_-')
Title: Re: Axe Parser Developer's Kit 1.0
Post by: zero44 on May 21, 2012, 03:18:52 pm
I abandon the project.
In ASM, the exe's size is too much for TI-OS, and the appvar mem doesn't work .. ANYMORE ! -_-'''
If you have a good game idea, please join me by PM or at [email protected]
)=
Title: Re: Axe Parser Developer's Kit 1.0
Post by: shmibs on May 21, 2012, 06:11:13 pm
what exactly was it you were trying to accomplish?
if you show people what you have so far they may be able to help you.
Title: Re: Axe Parser Developer's Kit 1.0
Post by: zero44 on May 22, 2012, 02:27:39 am
Actually, the program is able to shutdown calc, be protected by a pincode (but the internal appvar storage doesn't work), organize Axe source codes in folders ( a source needs to be in RAM to be moved ), run ASM programs from their source code and back up the source ( with an automatic mode which backup only when you did big changes since last backup ),display or not grayscales.
Title: Re: Axe Parser Developer's Kit 1.0
Post by: shmibs on May 22, 2012, 02:51:11 am
the auto backup only on large changes sounds like a good way to save flash and save sourcecode at the same time =)
how did you manage to make it compile things from within the program?
and what do you mean by "internal appvar"?
Title: Re: Axe Parser Developer's Kit 1.0
Post by: DJ Omnimaga on May 22, 2012, 02:52:38 am
Wouldn't Fullrene/Crabcake be able to help bypassing the executable code limit?
Title: Re: Axe Parser Developer's Kit 1.0
Post by: aeTIos on May 22, 2012, 04:50:21 am
Actually that didnt really sound like a devkit O.o, more like an utility?
Title: Re: Axe Parser Developer's Kit 1.0
Post by: zero44 on May 22, 2012, 07:30:20 am
the program's settings are stored in an appvar.
But now the storage doesn't work.

@shmibs : I thought to make something which creates a second backup appvar, whoch contains only the last little changes =)