Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: tloz128 on December 11, 2010, 09:46:13 pm
-
Wait, before you start reading play this in the background.
http://www.youtube.com/watch?v=GmYx2p5WqUY (http://www.youtube.com/watch?v=GmYx2p5WqUY)
I noticed that Tetris hasn't yet been made in Axe (as far as I know- correct me if I'm wrong), so I decided to make it. The game really is pretty much done, but I'm considering adding in a high-score feature. I can share the source code if anybody wants it, but it really isn't that great. Oh, and it runs in 6mhz mode.
Comments? Things I can change/improve on in it?
-
Wow! That looks great! :)
-
^^thanks!
-
Nice! I may actually want the source code, and may give it back to you with a nice surprise ;) I have a version of Tetris in progress on my calc, and I have an idea for this one...
-
whoa, this is nice. how are you implementing your score system when you clear a line of blocks? you may want to look at this (http://tetris.wikia.com/wiki/Scoring)
-
Looks pretty cool, but i think the score goes up too fast. Is the score only 2-bytes? because that would be a problem, on ztris i got a score of 40k, so on yours that would loop multiple times.
-
I prefer this theme, btw:
-
Nice! I may actually want the source code, and may give it back to you with a nice surprise ;) I have a version of Tetris in progress on my calc, and I have an idea for this one...
Source code is below. I can elaborate on it if it's a bit confusing.
Looks pretty cool, but i think the score goes up too fast. Is the score only 2-bytes? because that would be a problem, on ztris i got a score of 40k, so on yours that would loop multiple times.
Yes, the score is a 16-bit variable. I was a bit surprised though by the fact that you said the score went up too fast, though. It goes up way slower than in the original Tetris. To safeguard against the score from resetting for the time being, however, I made it stop increasing the score after it got bigger than 64000 and just made it say "Max".
whoa, this is nice. how are you implementing your score system when you clear a line of blocks? you may want to look at this (http://tetris.wikia.com/wiki/Scoring)
The scoring is different from in the original Tetris, I can guarantee that. I did this, as previously mentioned, to prevent the score from increasing as rapidly as in the original. I would've used Calc84maniac's 32 bit addition/subtraction routine, but I don't know how I would display 32 bit numbers with the existing text routines.
-
This is a great version of Tetris. Excellent job! ;D
I think these need to be added:
[Mode] - Pause/Unpause the game
[Up] - Same as [2nd]
[Alpha] - Quick Drop (Like down was held)
-
Maybe add music? That way you don't have to listen to it from youtube, you can just plug in headphones. Nice game by the way :)
-
Done. Both files must be on your calculator.
-
Done. Both files must be on your calculator.
That's awesome!
Just wondering- did you put it into full mode for the music?
-
No. Still runs at 6 MHz.
-
So there would be essentially no slowdown at all if it were in 15Mhz mode! I'm just wondering though, could you post the source for the mod? I'll give you credit for this if I upload it to ticalc.
-
Done. Both files must be on your calculator.
Wow you added sound in like 20 minutes. I tip my hat too you.
-
In 15 MHz mode, the music will play 3 times as fast, though :P
I'll grab the source, a lot of it is Quigibo's.
EDIT: Source is attached. I only attached the relevant files.
-
Wow awesome tloz128! Also nice sound addition Sir :)
However, I can't compile the two last files. I get a pic missing error on TET
-
Go back a few posts and download the pic.
-
Ah thanks, I missed it because it wasn't in the first post.
EDIT: Nice, one thing though is that you should make the music loop.
-
So are you ever going to upload this to TI-Calc?
-
Yeah that would be a good idea (and maybe here). I wonder if he's still around, though, because he hardly posts anymore. :S
-
Yeah, I'm still here. I've just been a bit busy for calculator things.
@SirCmpwn I will probably get around to uploading it to ticalc eventually, but I'm in no rush.
-
Ah ok, glad to see you're still planning to upload this. :D
-
SirC, I tried the game with music on wabbit, I <3 it! Is it possible that you can add 2 things.
1. Make it so you do not need the variable (unfortunetly, I need my RAM free and do not like archiving and unarchving ><)
2. Eh, not as important, but is looping music possible?
thxs :D
-
Ooh, a competitor.
I looked at your screenshot, and your game does look really cool. I guess that both of us have different priority as to which features are important. You have sound already, and I have multiplayer linking.
-
I could do both of those (sound related) things.
-
Oooh, nice :D it will replace ztetris asap if that happens :D
-
To clarify, this game started way before Eitrix, but it went kinda dormant. I think initially it was mostly to showcase music in games.
-
This game was originally a Tetris game by someone else :P I just saw it and asked for the source, then added music.
-
Oh, right, I forgot. X.x I totally forgot who made it, lol.
-
Here, I took a stab at making a Tetris MT3, it will require Quadplayer if you wanna listen on your computer and DCS-MT3 if you wanna listen on-calc
tell me what you think, I myself thought it came out good
-
I'll give this a listen as soon as I can.
I'm also working on the actual improvements to Tetris in my spare time.
-
ooh, nice to hear
and thanks, do tell me what you think