Author Topic: AxeSynth 2.0  (Read 3354 times)

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Offline squidgetx

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AxeSynth 2.0
« on: February 16, 2014, 11:53:14 pm »
Hey everybody~ (It's been a while, hasn't it?)

Life has been really busy with university and things, however I think I've found a project that has sparked my interest and will keep me a bit more occupied/active in the next few weeks. I'm aiming to dramatically expand my Axe sound synthesizer, AxeSynth to a (sort of) full on Digital Audio Workstation for the 83+/84+ series.

Planned features:
-Drum hits (kick, snare, and hi hat, all with customizable parameters)
-Clip editing mode; allows for editing and saving of series' of notes, rests, or drum hits.
-Clip launching mode; playback/looping of recorded clips

Completed so far:
Diving back into the code, refamiliaraizing myself, and updating to Axe 1.2.1 standards (Yes, I know that 1.2.2 is out)
Bugfixes
Improving flow/modularity
Ok sounding kick
Decent sounding snare

Offline Matrefeytontias

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Re: AxeSynth 2.0
« Reply #1 on: February 17, 2014, 12:39:35 am »
:o he is back :w00t:

Welcome back squidgetx, also will it support multi-track "songs" ?

Offline Keoni29

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Re: AxeSynth 2.0
« Reply #2 on: February 17, 2014, 03:00:35 am »
Will it support midi sync?
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Offline squidgetx

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Re: AxeSynth 2.0
« Reply #3 on: February 17, 2014, 10:53:17 am »
Keoni; I'm not sure exactly what you mean by midi sync, care to explore that in more detail?

As in, will the files it creates be compatible with midi?

Offline TIfanx1999

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Re: AxeSynth 2.0
« Reply #4 on: February 17, 2014, 11:45:44 am »
Hey squidgetx, long time no see! Glad to have you back again! :D

Offline Keoni29

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Re: AxeSynth 2.0
« Reply #5 on: February 17, 2014, 12:00:10 pm »
Midi sync is a property of midi communication between devices. The midi clock is essential for making devices run at the same speed. An example is a drum machine hooked up to a midi controller which allows you to set the beats per minute.
http://en.m.wikipedia.org/wiki/MIDI_beat_clock
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Offline Deep Toaster

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Re: AxeSynth 2.0
« Reply #6 on: February 17, 2014, 03:46:12 pm »
Welcome back squidgetx! And hurray for a project that somehow manages to combine calculator programming and music production (the two parts of Omnimaga I'd say). I'd love to try it out when you have a demo :D




Offline Streetwalrus

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Re: AxeSynth 2.0
« Reply #7 on: February 18, 2014, 05:39:35 pm »
Yay Squidgetx is back ! :D Good luck with this. ;)
Also I demand A:P updates :P