Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: kalan_vod on April 20, 2006, 06:00:00 am

Title: basic Démineur
Post by: kalan_vod on April 20, 2006, 06:00:00 am
I wanted to let you guys know I finally fixed the game, it is working beautifully. I also was wondering if anyone had some suggestions, that is why I made a topic here.

About: basic D
Title: basic Démineur
Post by: Radical Pi on April 20, 2006, 09:15:00 am
Hey, those graphics and they way the one-line onto the graphscreen looks a lot like the method I've been using for WoM!

Title: basic Démineur
Post by: kalan_vod on April 20, 2006, 11:00:00 am
I looked off of elfprinces guide and developed my own way of doing it, but if you want you can just say I stole it from your game.
Title: basic Démineur
Post by: Radical Pi on April 20, 2006, 12:43:00 pm
I didn't mean ot accuse you of anything. And I really can't, because I got the technique from Weregoose at unitedti.
You are doing text-storepic-text-recallpic, right?
Title: basic Démineur
Post by: kalan_vod on April 20, 2006, 01:01:00 pm
Pretty much, but yeah I thought it up after I read elf princes guide..
Title: basic Démineur
Post by: DJ Omnimaga on April 20, 2006, 01:07:00 pm
From what I remember he found the technique himself or from a guide, he showed me this game back in feb i think. Might be acoincidence, since the technique isnt really that hard to do
Title: basic Démineur
Post by: kalan_vod on April 20, 2006, 01:08:00 pm
Bah, saying I dont use complicated work! :Dbiggrin.gif jk, yeah simple process simple..
Title: basic Démineur
Post by: DJ Omnimaga on April 20, 2006, 01:09:00 pm
I wish I knew this trick when I made Illusiat
Title: basic Démineur
Post by: kalan_vod on April 20, 2006, 01:10:00 pm
Yeah, over lapping chars on the graphscreen is something that is rather useful..
Title: basic Démineur
Post by: DJ Omnimaga on April 21, 2006, 01:44:00 am
Radical pi managed to make a knight sprite once I think with this
Title: basic Démineur
Post by: kalan_vod on April 21, 2006, 05:23:00 am
Yeah, with the special chars it makes it even more useful :Dbiggrin.gif
Title: basic Démineur
Post by: Radical Pi on April 23, 2006, 11:20:00 am
The best overlapper I've gotten is a star with  phi and plus.
't' followed by 't' overlapped with 'f' makes a very good scorpion sprite I've found.
Title: basic Démineur
Post by: kalan_vod on April 23, 2006, 01:24:00 pm
Yeah, it's a little time consuming to find the perfect sprite with overlapping...But I think axcho made a huge sheet with some though.
Title: basic Démineur
Post by: elfprince13 on April 23, 2006, 03:26:00 pm
QuoteBegin-xlibman+Apr 20 2006, 07:07 PM-->
QUOTE (xlibman @ Apr 20 2006, 07:07 PM)
From what I remember he found the technique himself or from a guide, he showed me this game back in feb i think. Might be acoincidence, since the technique isnt really that hard to do

I learnd about this from Darkerline.


congratulations too, this is awesome.



also, it seems to run on Tilem fine.
Title: basic Démineur
Post by: kalan_vod on April 23, 2006, 03:48:00 pm
Well I never worked with Tilem, it seems that VTI takes the special chars and gets rid of them. So I used PTI, but it wouldn't send right so I edited it in Ti-graphlink but it got rid of the special chars too. I will give Tilem a try tonight, and maybe have a good SS for once :Ptongue.gif.
Title: basic Démineur
Post by: elfprince13 on April 23, 2006, 05:32:00 pm
the only thing Ive noticed is that TilEm seems to run the 84+SE a little on the slow side.
Title: basic Démineur
Post by: kalan_vod on April 23, 2006, 05:41:00 pm
Well I figured out why it doesn't take the special chars in VTI/PTI..It's because the ROM is 1.12 So it wouldn't work, I tried TilEm but since the ROM was old it didn't matter. I used Ti-Flash debuger...It works!
Title: basic Démineur
Post by: DJ Omnimaga on April 24, 2006, 01:36:00 am
I remember a program with all special chars on ticalc, but they only worked on OS 1.15 or above
Title: basic Démineur
Post by: kalan_vod on April 24, 2006, 04:07:00 am
Yeah, that was my problem...It would show the Hex value of the char..:Ptongue.gif
Title: basic Démineur
Post by: kalan_vod on May 26, 2006, 05:33:00 pm
Ok, I played with this again and I optimized it 60b. I am just really lazy lately with codeing and want to just optimize my old stuff XDsmiley.gif, with work and all >.>
Title: basic Démineur
Post by: DJ Omnimaga on May 27, 2006, 10:52:00 am
Cool stuff kalan I remember when I ditched Diortem I translated practically all my old Illusiat RPG in english, because I was too bored and felt like coming back with old stuff ^^

I need to try it again once new version come out. :)smile.gif
Title: basic Démineur
Post by: kalan_vod on May 29, 2006, 05:25:00 am
Well I uploaded it to ticalc, I optimized it by 69bytes and is a little faster when loading the board.


user posted image
http://www.ticalc.org/archives/files/fileinfo/384/38405.html
Title: basic Démineur
Post by: elfprince13 on May 29, 2006, 08:57:00 am
QuoteBegin-kalan_vod+Apr 23 2006, 11:41 PM-->
QUOTE (kalan_vod @ Apr 23 2006, 11:41 PM)
Well I figured out why it doesn't take the special chars in VTI/PTI..It's because the ROM is 1.12 So it wouldn't work, I tried TilEm but since the ROM was old it didn't matter. I used Ti-Flash debuger...It works!  

 there is a program that comes with TilEm to convert Debugger's clc files into roms.
Title: basic Démineur
Post by: DJ Omnimaga on May 29, 2006, 09:25:00 am
pure basic madness, keep it up kalan!

EDIT: Off-topicness: sorry for not being on irc often at the same time atm I am working 6 days in a row >.<. Tuesday next week= WORK VACATIONS! ^_^

Title: basic Démineur
Post by: kalan_vod on May 29, 2006, 01:47:00 pm
QuoteBegin-elfprince13+May 29 2006, 02:57 PM-->
QUOTE (elfprince13 @ May 29 2006, 02:57 PM)
QuoteBegin-kalan_vod+Apr 23 2006, 11:41 PM-->
QUOTE (kalan_vod @ Apr 23 2006, 11:41 PM)
Well I figured out why it doesn't take the special chars in VTI/PTI..It's because the ROM is 1.12 So it wouldn't work, I tried TilEm but since the ROM was old it didn't matter. I used Ti-Flash debuger...It works!

there is a program that comes with TilEm to convert Debugger's clc files into roms.  

 Well I dumped my ROM from my calc and it works now :Ptongue.gif.

@kevin: hehe, me too...well just working part >.>