Author Topic: BimBall -- AKA super wallball  (Read 8682 times)

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Offline Madskillz

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Re: BimBall -- AKA super wallball
« Reply #30 on: February 10, 2011, 10:12:26 pm »
I must say that replay is top notch. I am curious to how you pulled it off. It really adds a nice touch. Did you store the player's like last five positions as well as the ball's? 

Ashbad

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Re: BimBall -- AKA super wallball
« Reply #31 on: February 11, 2011, 01:21:53 pm »
last 20 actually :)

Offline Munchor

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Re: BimBall -- AKA super wallball
« Reply #32 on: February 11, 2011, 01:22:59 pm »
Ashbad, your GIF and ZIP was deleted, it seems, please reupload...

Ashbad

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Re: BimBall -- AKA super wallball
« Reply #33 on: February 11, 2011, 01:24:30 pm »
it was? :/

kk, I can;t reupload until I get home from school in about an hour though D:

Offline Munchor

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Re: BimBall -- AKA super wallball
« Reply #34 on: February 11, 2011, 01:25:03 pm »
it was? :/

kk, I can;t reupload until I get home from school in about an hour though D:

Too bad, we'll have to wait, but I'll check it out later then.

Ashbad

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Re: BimBall -- AKA super wallball
« Reply #35 on: February 11, 2011, 01:25:58 pm »
kk

EDIT: typical rick astley concert: (no idea why I ever posted this O.o)

« Last Edit: March 18, 2011, 03:17:26 pm by Ashbad »

Offline Builderboy

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Re: BimBall -- AKA super wallball
« Reply #36 on: February 11, 2011, 01:32:25 pm »
Wow you store 20 picture sized files for the replay?  Wouldn't it be like 9000 times more memory efficient to store the XY position of the ball and 2 players (overall 6 bytes) and then replay that?  And faster as well for storage

Ashbad

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Re: BimBall -- AKA super wallball
« Reply #37 on: February 11, 2011, 01:33:42 pm »
yeah, that's what I finished today, and will post in 1.1

Offline Builderboy

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Re: BimBall -- AKA super wallball
« Reply #38 on: February 11, 2011, 01:37:16 pm »
yay :D Are you gonna increase the replay length in addition?

Ashbad

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Re: BimBall -- AKA super wallball
« Reply #39 on: February 11, 2011, 01:39:07 pm »
I could, but 20 frames is already pretty long replay O.O

Offline Builderboy

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Re: BimBall -- AKA super wallball
« Reply #40 on: February 11, 2011, 01:40:06 pm »
Ah, wasn't sure of the framerate so i didn't know how long it was ^^

Offline Munchor

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Re: BimBall -- AKA super wallball
« Reply #41 on: February 13, 2011, 10:22:53 am »
So... Ashbad? When are you posting the game and screenie again?

Offline DJ Omnimaga

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Re: BimBall -- AKA super wallball
« Reply #42 on: February 14, 2011, 01:09:27 am »
Yeah I was wondering that too, also he didn't post in a few days it seems. I hope he didn't ditch calc stuff again like he did for a while during Christmas when he got his iPad. :S
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Ashbad

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Re: BimBall -- AKA super wallball
« Reply #43 on: March 18, 2011, 03:16:19 pm »
finally found the original file and screenie!  attached.

Offline Munchor

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Re: BimBall -- AKA super wallball
« Reply #44 on: March 18, 2011, 03:27:01 pm »
Ooooh Ashbad, looks nice! I like the design, but the title screen, I think, could be improved =D