Author Topic: Bitty Bird! (made for CodeWalrus Mini-Contest #1: 4x3)  (Read 3094 times)

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Offline JWinslow23

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Bitty Bird! (made for CodeWalrus Mini-Contest #1: 4x3)
« on: May 12, 2015, 10:59:01 am »
Have you ever thought Flappy Bird was too easy? Are you easily able to get a score of at least 5 every time you play? Have you been playing so much that you sold all your possessions for some reason in order to keep playing it?

Well, now there's hope :P

Introducing: Bitty Bird!


Bitty Bird packs all the fun and frustration of Flappy Bird into the barest resemblance of a game you can make it into :P . It's also written entirely in TI-BASIC, so the minimalist aspect really shines there ;) .

Press UP to flap your less-than-a-subpixel-long wings, and get through as many of  the definitely-metallic-and-green pipes as you can before you crash! At the end, it shows you your score as individual letters and digits (i.e. a score of 14 would be S C O R E 1 4 flashing on the screen). You can press CLEAR to quit at any time.

It has two programs, BTTYBIRD and BTTYDRAW. Both are needed, and you run the game by running BTTYBIRD. You can download them right below, as attachments to this post after the contest, otherwise I'm disqualified :P .

Planned features:
  • Cramming the game in 2x2 pixels
  • Coloration of the bird, sky, and pipes
  • Physics so realistic your eyes hurt
  • insert funny joke here
  • Difficulty settings
Please give me feedback! Thanks in advance! :lobstah:

P.S. In case you were wondering, my high score is 22. I wonder if the judge can do better... ;)
« Last Edit: May 13, 2015, 10:57:40 am by JWinslow23 »
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Offline Ivoah

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Re: Bitty Bird! (made for CodeWalrus Mini-Contest #1: 4x3)
« Reply #1 on: May 12, 2015, 11:59:53 am »
Looks nice! But be aware that the larger percentage of the screen you use, the more points you get.
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Offline JWinslow23

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Re: Bitty Bird! (made for CodeWalrus Mini-Contest #1: 4x3)
« Reply #2 on: May 12, 2015, 12:04:24 pm »
Looks nice! But be aware that the larger percentage of the screen you use, the more points you get.
That's the greatest area I can use in TI-BASIC without it being so uncomfortably slow :P

I might make it into Axe, but if I can't in time, I'll submit this.
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Offline AssemblyBandit

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Re: Bitty Bird! (made for CodeWalrus Mini-Contest #1: 4x3)
« Reply #3 on: May 12, 2015, 12:26:39 pm »
Good choice for the contest! *If you squint your eyes you can see the bird flap!

Offline JWinslow23

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Re: Bitty Bird! (made for CodeWalrus Mini-Contest #1: 4x3)
« Reply #4 on: May 12, 2015, 01:17:46 pm »
Good choice for the contest! *If you squint your eyes you can see the bird flap!
Lol AsmBandit :P . Haven't seen you in a while, and looking forward to that Code Zombie game. :)

And thanks! This was literally the first thing that popped into my head that I could manifest into a monochrome 4x3 box of pixels. But it worked surprisingly well.
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Offline JWinslow23

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Re: Bitty Bird! (made for CodeWalrus Mini-Contest #1: 4x3)
« Reply #5 on: May 13, 2015, 08:05:33 pm »
Bump.

I made the grid bigger, and implemented difficulty settings (in the form of different pipe forms) (bet you can't guess the formulas I do to figure them out :P )!


Download link attached to the original post will become available when it faces judgement from the original walrus. :walrii:
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Offline pimathbrainiac

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Re: Bitty Bird! (made for CodeWalrus Mini-Contest #1: 4x3)
« Reply #6 on: May 28, 2015, 05:30:24 pm »
Isn't the grid required to be 4x3, as per contest rules? It looks nicer this way, but I'm not sure the judges would count it.
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Offline JWinslow23

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Re: Bitty Bird! (made for CodeWalrus Mini-Contest #1: 4x3)
« Reply #7 on: May 29, 2015, 09:02:50 pm »
Isn't the grid required to be 4x3, as per contest rules? It looks nicer this way, but I'm not sure the judges would count it.
They said 3x3, 3x4, or 4x3.

Also, woohoo! Contest is almost over! Expect a release soon (but after the deadline :P )
Did you know that "Ammonia Gas" rearranged is "As Omnimaga"?
Click here for the only set of games you'll ever need
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