### Author Topic: Calculator Hero  (Read 4202 times)

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#### geekygenius

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##### Calculator Hero
« on: March 19, 2012, 02:42:44 am »
I am very proud to present my first Axe game, Calculator Hero! This game is much like guitar hero, but for the calculator. The only way to lose is to run out of points. If you hit a note, it gives you 2 points. If you miss a note, it costs you 7 points. If you hit a wrong note or hit a note early, it costs you a small number of points. The goal of the game is to stay alive for as long as possible. Press the Purple keys at the very top to hit the notes as they pass over the playing zone. As you score more points, more notes come at you, making it harder, and forcing you to lose points. As you get fewer points, less note come at you, so you can recover.

I was play testing while listening to Skrillex, and I found that the notes line up with a dubstep tempo. (135 bpm I think). If you like dubstep, try playing the game with it in the background.

There is also an options menu, where you can change almost every option in the game. I think the descriptions should be detailed enough for you to know what you're adjusting.

-Note, I made myself lose in the end
« Last Edit: March 26, 2012, 12:00:55 am by geekygenius »

#### Hayleia

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##### Re: Calculator Hero
« Reply #1 on: March 19, 2012, 02:57:09 pm »
Project stealer !
(No seriously, It was just an idea I had in mind )

I didn't look at the code yet so sorry if the question is stupid but are notes random ?

(Also, a screenshot would be a great thing to add in your first post )
« Last Edit: March 19, 2012, 02:57:45 pm by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

#### LincolnB

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##### Re: Calculator Hero
« Reply #2 on: March 19, 2012, 04:37:08 pm »
Sounds nice! Was this written in Axe? If not, I think it's in the wrong forum...
Completed Projects:
>> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
>> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.

Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)

#### geekygenius

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##### Re: Calculator Hero
« Reply #3 on: March 19, 2012, 05:32:01 pm »
I didn't look at the code yet so sorry if the question is stupid but are notes random ?
Yes, yes they are.
Sounds nice! Was this written in Axe? If not, I think it's in the wrong forum...
This was written in Axe, so this would be the right fourm.

I should be able to post a better version soon, maybe with a menu and loads of way to change the difficulty. Also, how do you screen cap? I tried screen capping with the Screen Capture software, but it doesn't work.
« Last Edit: March 19, 2012, 05:52:37 pm by geekygenius »

#### Spenceboy98

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##### Re: Calculator Hero
« Reply #4 on: March 19, 2012, 07:02:52 pm »
What variable do you change to change the speed?
I like milk.

#### geekygenius

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##### Re: Calculator Hero
« Reply #5 on: March 19, 2012, 07:23:45 pm »
Its C in the version Ill upload in a few seconds

#### Spenceboy98

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##### Re: Calculator Hero
« Reply #6 on: March 19, 2012, 07:28:48 pm »
Is it updated yet?

Edit:Here's a screenshot. I'm not the best player.

« Last Edit: March 19, 2012, 07:38:29 pm by Spenceboy98 »
I like milk.

#### thydowulays

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##### Re: Calculator Hero
« Reply #7 on: March 19, 2012, 08:18:56 pm »
Looks nice! Maybe add a ClrHomeClrDraw at the beginning of the code?
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#### Hayleia

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##### Re: Calculator Hero
« Reply #8 on: March 20, 2012, 01:57:19 am »
Sounds nice! Was this written in Axe? If not, I think it's in the wrong forum...
This was written in Axe, so this would be the right fourm.
In fact no. I think this shold be moved to the "Z80 -- Axe-Language Projects" section
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

#### geekygenius

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##### Re: Calculator Hero
« Reply #9 on: March 20, 2012, 02:13:18 am »
Sounds nice! Was this written in Axe? If not, I think it's in the wrong forum...
This was written in Axe, so this would be the right fourm.
In fact no. I think this shold be moved to the "Z80 -- Axe-Language Projects" section
Shoot. I'm new to the forum, and I've only stayed in this subforum. I don't think I can move the thread though... any staff?

#### LincolnB

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##### Re: Calculator Hero
« Reply #10 on: March 20, 2012, 04:55:26 pm »
Wow, the speed in that screenshot is very impressive.
Completed Projects:
>> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
>> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.

Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)

#### geekygenius

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##### Re: Calculator Hero
« Reply #11 on: March 23, 2012, 05:18:52 pm »
I should be able to release a final version soon. Hopefully by the end of the weekend! If you like the game, you are free to distribute the final version as much as you like.

#### geekygenius

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##### Re: Calculator Hero
« Reply #12 on: March 26, 2012, 12:02:34 am »
New and final version up! I hope you like it. Its way more fun on a calculator, so make sure you play it on one. Feel free to distribute it to whoever you want. You can modify the code and distribute as long as you say the origonal was written by "geekygenius". Enjoy!