Author Topic: Chess  (Read 33929 times)

0 Members and 1 Guest are viewing this topic.

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: Chess
« Reply #75 on: March 09, 2011, 06:11:08 pm »
It happens once in a blue moon, but it's possible.
I used to have it happen to just about every other file.
Just putting it out there...
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55933
  • Rating: +3153/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: Chess
« Reply #76 on: March 10, 2011, 06:14:48 pm »
Ah ok, then I guess I'll retry. Keep in mind this 83+SE had problems before, such as battery power being drained in one day even if the calc is turned OFF and with a brand new lithium battery.

Offline mrmprog

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 559
  • Rating: +35/-1
    • View Profile
Re: Chess
« Reply #77 on: March 17, 2011, 10:16:29 pm »
This game is great! Any updates?

Offline thepenguin77

  • z80 Assembly Master
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1591
  • Rating: +823/-5
  • The game in my avatar is bit.ly/p0zPWu
    • View Profile
Re: Chess
« Reply #78 on: March 17, 2011, 10:28:36 pm »
Not much lately. I got Save As... working. Eventually I'll get some better AI, but I'm pretty busy/lazy right now with track.
zStart v1.3.013 9-20-2013 
All of my utilities
TI-Connect Help
You can build a statue out of either 1'x1' blocks or 12'x12' blocks. The 1'x1' blocks will take a lot longer, but the final product is worth it.
       -Runer112

Offline phenomist

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 132
  • Rating: +46/-3
    • View Profile
Re: Chess
« Reply #79 on: March 17, 2011, 10:48:20 pm »
Slight AI problem, and a reason why one-turn value evaluation isn't necessarily the best option:

In the early game, you can get your queen out in the open, and the AI always tries to capture it by using his knights and bishops (often placing them in danger of, say, my pawns). One-turn value evaluation sees this as good, because its potential gain (+9) far offsets its potential (actually probable) loss (-3). This also creates a largely offensive-based AI, where the AI ignores defense almost entirely.

(Also, this pretty much rules out the AI from ever sacrificing material)

Nevertheless, I'd say that the AI can't get much smarter without pulling some computational feats that surpasses the speed of the processor :P, so still pretty impressive. Just throwing out some cases where the AI can potentially become even better :D
« Last Edit: March 17, 2011, 10:48:50 pm by phenomist »
Level Designer for Graviter

[Disclaimer: I can't program for my life.]

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Chess
« Reply #80 on: March 18, 2011, 01:19:01 am »
Maybe it can put in a check where if it moves a piece into a spot that can be attacked, any points that the piece could take would be ignored.  Like if it saw moving the night could put it into danger, it would ignore that it could also threaten the queen because it would know that it would not be able to carry out the capture

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Chess
« Reply #81 on: March 19, 2011, 01:21:17 pm »
6 pages late: WHOA THAT IS AMAZING. It has AI? O.O




Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Chess
« Reply #82 on: March 19, 2011, 02:43:01 pm »
6 pages late: WHOA THAT IS AMAZING. It has AI? O.O

IT DOES HAVE AI, AND IT IS SUPERB

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Chess
« Reply #83 on: March 19, 2011, 04:29:22 pm »
How is the AI? I'm not good at chess at all, so I can't tell.




Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Chess
« Reply #84 on: March 19, 2011, 04:40:21 pm »
How is the AI? I'm not good at chess at all, so I can't tell.

There was no way to set how hard/bad it is but it was quite good. I think I won the only time I played.

Offline calcdude84se

  • Needs Motivation
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2272
  • Rating: +78/-13
  • Wondering where their free time went...
    • View Profile
Re: Chess
« Reply #85 on: March 19, 2011, 05:02:13 pm »
The AI works. Perfectly. Never seen an 83+ series chess program with AI before :D
However, as penguin77 himself has stated and the rest of us have agreed, it is rather awful :P
Sadly, it can't get much better without becoming horribly slow, and it's already somewhat slow as it is :/
Regardless, it is a great achievement and we'll keep looking for ways to improve the program :)
For me, personally, I always beat it, and I don't even consider myself that good of a player :P
« Last Edit: March 19, 2011, 05:02:36 pm by calcdude84se »
"People think computers will keep them from making mistakes. They're wrong. With computers you make mistakes faster."
-Adam Osborne
Spoiler For "PartesOS links":
I'll put it online when it does something.

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Chess
« Reply #86 on: March 20, 2011, 10:53:42 am »
The AI works. Perfectly. Never seen an 83+ series chess program with AI before :D
However, as penguin77 himself has stated and the rest of us have agreed, it is rather awful :P
Sadly, it can't get much better without becoming horribly slow, and it's already somewhat slow as it is :/
Regardless, it is a great achievement and we'll keep looking for ways to improve the program :)
For me, personally, I always beat it, and I don't even consider myself that good of a player :P

It's a calculator, for a calculator, it is damn great, but when compared to other Chess games, then we can say it's not so good.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55933
  • Rating: +3153/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: Chess
« Reply #87 on: March 25, 2011, 06:44:22 pm »
I agree. That reminds me... I should really post a news about this at one point, although maybe another staff did before.

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Chess
« Reply #88 on: March 25, 2011, 07:57:52 pm »
I agree. That reminds me... I should really post a news about this at one point, although maybe another staff did before.

Good idea, it does deserve a news topic.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Chess
« Reply #89 on: March 25, 2011, 08:10:32 pm »
Done.

EDIT: My first news topic ;D
« Last Edit: March 25, 2011, 08:10:43 pm by Deep Thought »