Author Topic: Continuity 2  (Read 7108 times)

0 Members and 1 Guest are viewing this topic.

Offline Nick

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1166
  • Rating: +161/-3
  • You just got omnom'd
    • View Profile
    • Nick Steen
Re: Continuity 2
« Reply #15 on: December 22, 2011, 09:41:32 am »
some strange things have hapened:

the second thing happens when falling through a hole in the level..
« Last Edit: December 22, 2011, 09:42:12 am by Nick »

Offline aeTIos

  • Nonbinary computing specialist
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3915
  • Rating: +184/-32
    • View Profile
    • wank.party
Re: Continuity 2
« Reply #16 on: December 22, 2011, 09:44:04 am »
Oh, those are just some things I haven't fixed yet. ;)
I'm not a nerd but I pretend:

Offline Nick

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1166
  • Rating: +161/-3
  • You just got omnom'd
    • View Profile
    • Nick Steen
Re: Continuity 2
« Reply #17 on: December 22, 2011, 09:45:13 am »
i like them :) i think it was wabbit that acted weird about the zooming, everything works fine now

Offline aeTIos

  • Nonbinary computing specialist
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3915
  • Rating: +184/-32
    • View Profile
    • wank.party
Re: Continuity 2
« Reply #18 on: December 22, 2011, 09:46:56 am »
By the way, this runs in 6mHz mode.
I'm not a nerd but I pretend:

Offline Hayleia

  • Programming Absol
  • Coder Of Tomorrow
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3367
  • Rating: +393/-7
    • View Profile
Re: Continuity 2
« Reply #19 on: December 22, 2011, 09:48:34 am »
I tried it, this is awesome already, good luck continuing it :D (pun non-intended)
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: Continuity 2
« Reply #20 on: December 23, 2011, 04:42:18 pm »
Is that a run indicator I see in the top right corner? also, I really like the character sprite, he makes me think of Mr Game and Watch.
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Continuity 2
« Reply #21 on: December 25, 2011, 11:55:09 pm »
Looks great. I like how there is scrolling now and the new size. More importantly, however, I'm glad you revived this, because I was kinda sad when this originally died.

Offline Blue Raven

  • LV3 Member (Next: 100)
  • ***
  • Posts: 73
  • Rating: +3/-0
  • Trust me. I'm the Doctor.
    • View Profile
Re: Continuity 2
« Reply #22 on: December 30, 2011, 12:00:58 pm »
Very very nice adaptation. I made a little trip in my RAM after falling in a gap. ^^
Will you copy the original levels or build your owns ?
I remember that some of them were really...tricky.  :P
Apprenez l'Axe ! | DropBox