Author Topic: Elimination: An RPG inspired by Earthbound / Pokemon  (Read 4727 times)

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Offline Hot_Dog

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Re: Elimination: An RPG inspired by Earthbound / Pokemon
« Reply #30 on: February 10, 2022, 12:14:35 am »
*Phew!*  Porting this has been harder than I thought it would be, but the most essential and difficult parts to port are done -- at least I hope so.



Just like in the B&W version, polish (such as getting rid of that weapon description out of battle) will come later.  Also, that temporary black-and-white square to select the enemy will be replaced with an arrow.

When I originally planned to make this game only for the 84+SE, I was fine keeping attack animations as basic as Dragon Warrior and Earthbound Zero / Earthbound Beginnings.  But in switching to the CE, I cannot, in good conscious   ;D ;D  do that anymore.  I'll be adding basic attack effects and coding them in such a way that they'll be easy to port from the CE to the SE.

Offline Hot_Dog

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Re: Elimination: An RPG inspired by Earthbound / Pokemon
« Reply #31 on: February 13, 2022, 11:22:16 am »
More eye candy (In particular, the planets in the "viewscreen" are now in colour)


Offline Hot_Dog

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Re: Elimination: An RPG inspired by Earthbound / Pokemon
« Reply #32 on: March 20, 2022, 06:06:14 am »
After losing 2 weeks of progress, here's level 9 (out of 11).  Not completely debugged, but at least in colour.

Sorry about the small spoiler in solving the puzzle, but I figure it's a pretty easy puzzle, and later puzzles in the level aren't necessarily straight-forward.


Offline Hot_Dog

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Re: Elimination: An RPG inspired by Earthbound / Pokemon
« Reply #33 on: March 29, 2022, 01:30:47 am »
The game is now officially complete! Hopefully without any bugs, since I did several playthroughs.  Enjoy!

83+ / 84+: http://ceme.tech/DL2236
84+ CE: http://ceme.tech/DL2237



« Last Edit: March 29, 2022, 01:34:08 am by Hot_Dog »

Offline Hot_Dog

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Re: Elimination: An RPG inspired by Earthbound / Pokemon
« Reply #34 on: April 08, 2022, 01:36:36 pm »
This is a "courtesy" attachment of the newest CE version of the game, which fixes a bug in the final cutscene.  I'm uploading it here because Cemetech is still approving the file.

Offline Hot_Dog

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Re: Elimination: An RPG inspired by Earthbound / Pokemon
« Reply #35 on: May 13, 2022, 07:18:39 am »
While the game is absolutely playable "as is," with lots of positive feedback, there are a few things I'm still planning on doing with this project during my free time:

* A video walkthrough
* Adding weapons effects, something I was going to do originally but ran out of time to do
* Dialogue editing.  Some parts of the game's dialogue is unclear / inconsistent, other parts are dumb or sappy and can either be rewritten or removed
* Some more polish
* Some more graphical fixes

I had given some thought to either making a bigger research library in Level 7 or making some kind of Easter-Egg with a secret boss or something.  However, I have no ideas for these yet.  Another concern is, even though I'm sure no one uses a regular Ti-83+ anymore, I want the game to be small enough to run on a regular Ti-83+.

Some previews of the effects. 

   

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Re: Elimination: An RPG inspired by Earthbound / Pokemon
« Reply #36 on: June 15, 2022, 09:19:53 am »
This is a courtesy download for a request / favor I'm posting on Cemetech.  You're welcome to try this "Version 1.2", but at your own risk!