Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: annoyingcalc on August 30, 2011, 07:16:27 pm
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the ticalc version was well a backup of sprites updating now but here I will try to make a 2d overhead version of it it right now stinks but here is a demo
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I'll try it soon.
(Yeong is busy drawing shit load of sprites for his game.)
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New demo now you can kill the cop with 2nd after you get the gun here is a screenie and a demo and it is more playable speedwise I need to make to the screenshot is a bit confusing if you have not played it I will change that in the next release (hopefully soon)
todays to do list
cop car not be able to be destroyed when off screen
and visible bullets
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what is that randomly floating stuff at the middle?
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at the beginning?
wabbit emu didnt clear the screen correctly on a real calc it clears correctly they are fireworks I put it in because I was testing the animation for later and I kept it in
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ah ok.
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Ah UPDATE
now the cop will only chase you if you kill the person or take the gun and you can take his car with 2nd and houses on the side (intill other streets are made) are always there
Ill make a Screenshot in a bit
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*bump*
list of new features
you can see bullets when you shoot the gun
you can take the gun and the cop wont notice
and fixed a glitch where after you get in the cop car you can get arrested by an invisible one
Need to work on
I made a g;itch but it should be easy to fix
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You might want to consider changing the name a bit. I believe "Grand Theft Auto" is trademarked.
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done
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Update bomb is dropped when person is killed and 20 bullets per gun source
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*bump*Im working on it demo tommorrow or so
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and I'm looking foward to it XD
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new update