Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: Deep Toaster on May 21, 2011, 07:42:27 pm

Title: Hockey/Haxball engine
Post by: Deep Toaster on May 21, 2011, 07:42:27 pm
Just a quick engine I made a few months ago. Never got around to making it a full game, though I really should.

(http://img.removedfromgame.com/imgs/demo.gif)

I actually never knew any of this physics stuff. This was all the result of boredom ;D

And yeah, there are some problems, but it's not actually that blocky. I just decided to put all the Wabbit settings to minimum for some reason :P
Title: Re: Hockey/Haxball engine
Post by: Ashbad on May 21, 2011, 07:46:11 pm
that looks like a good start :D though I suggest making collisions a bit more concrete -- so that the puck doesn't cross the border of the the other puck ;)
Title: Re: Hockey/Haxball engine
Post by: Deep Toaster on May 21, 2011, 07:46:40 pm
that looks like a good start :D though I suggest making collisions a bit more concrete -- so that the puck doesn't cross the border of the the other puck ;)

Yeah, I should. I haven't worked on it since that 3-hour bus ride XD

EDIT: Probably not gonna work on it soon, so anyone want the source?
Title: Re: Hockey/Haxball engine
Post by: Munchor on May 22, 2011, 05:47:34 am
That looks cool Deep Thought :)

What about attaching the source here for everyone?
Title: Re: Hockey/Haxball engine
Post by: DJ Omnimaga on June 07, 2011, 02:42:34 am
That is nice. It would be nice if it was over calcnet or something, since haxball seems popular here.
Title: Re: Hockey/Haxball engine
Post by: kingwolf91 on November 10, 2011, 07:21:18 pm
hI, PLEASE you can post source code?
Title: Re: Hockey/Haxball engine
Post by: parserp on November 10, 2011, 07:25:56 pm
hey! welcome! you should introduce yourself! (http://www.omnimaga.org/index.php?board=10.0)