Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: ztrumpet on November 23, 2009, 07:55:19 am
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Here's my map maker for 8*16 homescreen tiles.
2nd-Pick tile
Alpha-Go to custom tile screen. This uses whatever is in Str0 as its custom menu.
Clear-Clears Current Tile
Enter-Saves to Ans and Str1
Enjoy. I'll have a gif up this afternoon.
Edit: I "forgot" to mention the best part:
Press 1 to 5 to store the tile your cursor is on to F1-F5. Enjoy!
(http://www.omnimaga.org/index.php?action=dlattach;topic=1223.0;attach=393;image)
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Nice ^^
I'm not sure, but now do we have a map editor for every possible format of tilemap making in 83+ BASIC? I mean, Celtic/xLIB format, string and matrices (Celtic III), homescreen, dual layer (serenity style) and possibly hex
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No, we don't have dual layer (metroid pi style). I can make one by tomorrow if you want...
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I "forgot" to mention the best part!
Press 1 to 5 to store the tile your cursor is on to F1-F5. Enjoy!
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Nice! And yeah, we don't have a traditional duel-tile editor, as opposed to my ultra-secret-patented-shifted-seamless-duel-layer-map-system. :P
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Actually I think I had made one and posted the code...but it was buggy...
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I "forgot" to mention the best part!
Press 1 to 5 to store the tile your cursor is on to F1-F5. Enjoy!
...I knew I should've patented that feature.
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Lol, unfortunatly it's been done before though...
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Yeah, but guess where I saw it. :)
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Lol
I was sure Builderboy was working on a dual-layer ASCII editor, tho?
Vurrobin one is cool, but it's really slow :(
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Nope, just the shifted duel layer tile system, which is very different :P
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Ooh ok. Maybe a map editor that does many kind of dual layer stuff, like for example, horizontal shifting and vertical shifting, spacing between each rows or no spacing, would be cool
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I vote for Builderboy to make it. :)
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I cast away the vote and procede to work on my many projects :P
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:'(
I would like to see that Java game and Serenity finished first, tho
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Alright, I'll work on a user varying all-purpose graphscreen dual tile editor and post it on Monday. :)
I want Serenity. ;D
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Mee too! I can't wait to get back to work on it! (Although this new java game is kick-ass :D you all shall see soon!)
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Alright, I'll work on a user varying all-purpose graphscreen dual tile editor and post it on Monday. :)
I'm done with it. It's basically the same as this one, but with a lot of new features. It works for all dual-tile projects I've ever sceen, from Serenity to Metroid Pi. I'll post it on Monday.
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Wow! That sounds really cool! How did you manage to have so many different types of map styles? and where is the code/program?
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The different styles are handled by an options menu.
The program will be up on Monday. I can't link at home (I do it at school) and I don't feel like typing it either. :)
Edit: I guess that wasn't your question- The code/program is on my calc. :P
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Ah, nice. Can't wait so to it :)
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Usually all he has to do is allow the user to setup the offset of the first or second layer by like one pixel or two, vertically and horizontally, through variables
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Usually all he has to do is allow the user to setup the offset of the first or second layer by like one pixel or two, vertically and horizontally, through variables
Yes, I use a four element list.