Hey guys! It's been really long time since I visited Omnimaga x.x
My life has been hectic with me joining the U.S. Army and going through trainings and whatnot, and now that my training is almost over and I have more "privileges" of using phone and computer, I hope to slowly come back to Omnimaga and be active again :)
Anyways, I don't know if many of older members remember my old project, Tale of the Lost Map, aka TLM, a z80 BASIC RPG that I have attempted to make.
Basically, this new game is almost exactly same as TLM, as far as game mechanics go. Linear Platform movement and map (very similar to the game MapleStory) featuring ASCII art inspired by Illusiat series, and a unique battle engine that can be best described as being similar to Tales of Phantasia (youtube shown below), but my battle system being 1v1 and turn-based.
The main difference from TLM is largely storyline. When I first made Tale of the Lost Map, I kind of made the title first, and tried to make the storyline fit into this self-made restriction. This caused so many issues concerning the game world and the storyline, and inhibited my creativity by a lot. Hence, I decided to throw away any kind of clinging I had with this "Lost Map" shit, what kind of power it would have, how would that affect the gameplay and mechanics, and whatever else that came along with it.
Although I don't want to spoil too much on the new storyline, it mixes medieval/western fantasy with science fiction in very unique and interesting way.
I will leave with this quote, which fits very nicely with the setting of this game.
"We are asleep. Our life is a dream. But we wake up, sometimes, just enough to know that we are dreaming."
Ludwig Wittgenstein