Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: ztrumpet on September 19, 2010, 06:30:55 pm
-
This is my Axe contest entry. I've included a gif and the most recent version. This is completely bug free and though I'm pretty sure I'm done with it, if you have a suggestion I'd like you to post it. :)
Controls:
Menu: 2nd, Up, Down, and Clear
Game: 2nd to Jump and Mode to Pause/Unpause
Continue to the next screen: 2nd
Make sure you reach the top of the bar with the bottom of your block to "land" the jump. ;D
If you Archive the AppVar created, it will put it back in Archive when the program's done. :D
P.S. If you like this, you can vote for it in the contest poll! O0
-
cool! thats really nice! It actually looks a lot like the jump in HGS. ;)
-
Thanks. :) That's because they are both based off of this: http://ourl.ca/4161/77054
-
What's HGS?
-
Space dash also looks quite similar, I wonder if it was also based off that?
Oh, oops I mean HGP.
-
Well then in that case. What is HGP? :P
-
Homescreen Game Pack
-
Oh ok. Wow, I should have known that. I feel dumb now :P Thanks.
-
Actually, the box jumping kind of reminds me of The Impossible Game
-
DANG IT!
That aside, looks nice :D
-
Actually, the box jumping kind of reminds me of The Impossible Game
Psst, don't tell anyone, but the sprites are the same. Mine backflips instead of frontflipping, though. :P
ThePenguin, how did you draw flipping boxes so well?
To those of you who have thought about putting the version I entered on their calc, please download this version, as it's slightly different. :)
-
Yeah it reminded me of The Impossible Game indeed, but also Ztrumpet's original Jump game. It looks very nice.
What's the difference between the contest version and this one btw?
-
4 changes:
1. I removed the Repeat getKey(54):End before the score screen.
2. I added a While getKey(54):End loop after showing the score, so if you were already holding down 2nd (and didn't get a highscore), it would pause there.
3. I made it easier to pause.
4. I realized that it was possible to squeeze one more pixel out in height, so I did that. :)
Thanks. ;D
-
It's quite a hard game, on wabbit emu at least...
no complains though ;) it's a fun game.
-
4 changes:
1. I removed the Repeat getKey(54):End before the score screen.
2. I added a While getKey(54):End loop after showing the score, so if you were already holding down 2nd (and didn't get a highscore), it would pause there.
3. I made it easier to pause.
4. I realized that it was possible to squeeze one more pixel out in height, so I did that. :)
Thanks. ;D
Ah ok cool ^^
-
Lol, spacedash was actually inspired by Robot Unicorn Attack. (and to some smaller degree the Impossible Game). I have actually never played HGP :P
-
Very nice game! My best score is 2000 :p very hard.
-
I have 4 scores that are over 4000. :P
-
ThePenguin, how did you draw flipping boxes so well?
If you mean how did I come up with the shapes. I drew a box, then a diagonal box, and I tried to draw shapes in between. It wasn't really that hard when I tried to get all of the boxes to have 6 pixel sides.
-
I have 4 scores that are over 4000. :P
but not >9000? :P
-
Hmm, should I release this to ticalc now or wait until the contest is over?
-
You should release it now I think. After all, the deadline has arrived so you are allowed to release it. Just maybe include a link to Omni and screenshots. :)
-
yeap!
i am also looking forward to another release of this :)
-
Same here. That game was surprisingly fun. :D
-
I reuse your input routine in my draw program, nice routine i think =)
-
Does it works pretty well for your needs?
-
sure, you can see screen.
-
Cool Kinder. :) I'm glad it worked for you. :)
(For clarification, this is the routine I created for Axe Snake, have used in it, SpiderAx, and Jump so far, and is in the Routines thread.)
-
Ah cool :D
-
Nice game! I got addicted and played it for an hour today! :P
-
It's in the ticalc queue now... :)
-
Nice, tyou should add it to the staff downloads section when we finished moving hosting :D
-
Added to staff downloads! First new file on new server! ;D
http://www.omnimaga.org/index.php?action=downloads;sa=view;down=588
-
Actually, the box jumping kind of reminds me of The Impossible Game
Psst, don't tell anyone, but the sprites are the same. Mine backflips instead of frontflipping, though. :P
loooooool
The game looks nice :) Very Good Job really
-
Nice to see it's in the archives :D