Gameplay: Navigate your tiny spaceship to the launch platform in the center using your thrusters. Your assist bots will stop you from drifting into outer space. You can control your spaceship as well as the assist bots. The edge of the screen is outer space. Floating away is not an option! When you select an object the possible moves are indicated with arrows.
Controls:
D-pad
Move cursor
2nd+D-pad
Move object under cursor.
clear
Restart stage in case you get stuck
+
Next stage
-
Previous stage
Quit/Mode
Stop playing
Release notes v0.2:
All 40 stages are added in the game!
--v0.1
26 out of 40 stages included. The remaining stages will be added soon.
fancy title screen
no bugs found while playtesting (please report if you find any)
Title: Re: Lockout - Space robot puzzle
Post by: Streetwalrus on August 02, 2014, 03:28:58 am
Title: Re: Lockout - Space robot puzzle
Post by: Sorunome on August 02, 2014, 05:00:19 am
Yup, this is looking awesome :D
Title: Re: Lockout - Space robot puzzle
Post by: Keoni29 on August 02, 2014, 11:45:49 am
I want to add the remaining stages to the game this weekend. In the readme there is a description of the file format. I tried to make a level editor, but I realized it'd be faster to convert everything by hand, so I did. There is a half-done level editor that I might finish once the game is complete. I will release this so people can make their own level packs.
Title: Re: Lockout - Space robot puzzle
Post by: Keoni29 on August 04, 2014, 03:58:38 pm
New version available for download: Download version 0.2 (http://www.omnimaga.org/ti-z80-calculator-projects/lockout-space-robot-puzzle/?action=dlattach;attach=17890)
Release notes v0.2:
All 40 stages are added in the game!
Title: Re: Lockout - Space robot puzzle
Post by: DJ Omnimaga on August 14, 2014, 02:20:03 am
I totally missed this. Good job so far. At first I thought it was hybrid BASIC because of the way the title screen loaded, plus the logo reminded me of Illusiat logo :P
Title: Re: Lockout - Space robot puzzle
Post by: Keoni29 on August 14, 2014, 04:29:47 am
It's a cheap effect I threw in there :p I did not have a computer with tilp with me so I did not feel like converting an image to hexadecimal by hand. This line drawing also takes up less memory.
Title: Re: Lockout - Space robot puzzle
Post by: Keoni29 on November 14, 2014, 06:59:10 pm
It looks like I lost some sourcecode after a ram clear. It does not matter much since the latest build is almost complete. I wanted to fix some of the graphics and upload it to the archives, but I think I will just upload it as-is.