Omnimaga

Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: Anima on August 17, 2011, 05:03:11 am

Title: Math++
Post by: Anima on August 17, 2011, 05:03:11 am
Hey guys,
i wanna make a great Math program in TI-Basic (oh i know, this sounds boring for you, it's rather a little project for school).
The problem is, that I don't really know, what would be very usefull for my classmates. I'm in grade 9, so this year we've got:

- potencies & roots (also the laws)
- quadratic functions and potency functions
- quadratic equations
- rectangular triangles (Pythagorean Theorem + sin, cos & tan)
- circle, circular cylinder, circular cone and ball (volume + area)
- analyze data (statistics, mean, ...)

I hope you can give me a few ideas for the functions of my program. Only a simple quadratic solver would be crappy.
Title: Re: Math++
Post by: Munchor on August 17, 2011, 07:07:13 am
What calculator is this for?

http://www.ticalc.org/archives/files/fileinfo/432/43266.html (http://www.ticalc.org/archives/files/fileinfo/432/43266.html)

I have made something with formulas, and it's open-source so you can check it out ;)
Title: Re: Math++
Post by: Spyro543 on August 17, 2011, 08:15:57 am
This would be quite the interesting thing. You could try Axe, the syntax is pretty much the same as Basic, and then compile the program into an APP...I think...Someone who knows Axe, how do you compile Axe source into an APP?

EDIT: Looks like axe.omnimaga.org (http://axe.omnimaga.org/) could be interesting.
Title: Re: Math++
Post by: Anima on August 17, 2011, 10:52:52 am
This would be quite the interesting thing. You could try Axe, the syntax is pretty much the same as Basic, and then compile the program into an APP...I think...Someone who knows Axe, how do you compile Axe source into an APP?

EDIT: Looks like axe.omnimaga.org (http://axe.omnimaga.org/) could be interesting.
Why I should try another language? Axe is for game programming and TI-Basic for simple math programs or little games like Tic-Tac-Toe.
(You can compile your source into an app, if you change the shell (Options -> Shell -> Application).)
Title: Re: Math++
Post by: TIfanx1999 on August 17, 2011, 10:57:17 am
Yea, BASIC would be fine for this IMO. AXE isn't as suited for math. Besides which, if he so choose BASIC could be packed into an app using BASIC Builder.
Title: Re: Math++
Post by: ztrumpet on August 17, 2011, 11:34:36 am
Yeah, you'd want this to be in Basic.

On a side note, I made this program a while back when I wanted to have a really precise way of displaying numbers in an easy fashion.  You can look at/use the code an any way you want (just if you use it please mention my name when you release the program).  I also started to make a terminal style interface, so there's a couple of other commands there that don't do much.  All in all, though, it's a good example of tricking the calculator into displaying more digits when it does math.
Title: Re: Math++
Post by: Binder News on August 17, 2011, 11:36:04 am
Cool. I made something like that a while ago, to include in my Formula program.